Total blood points earned

272,194,941

Max blood points amount spent on one character

25,118,966

Time played

2006h 55m

Time played in last two weeks

22m

Blood points per hour

135,628

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

160

Survivor full load-out matches

341

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

1,235

Killer full load-out matches

2,110

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 866 all cock no balls 272 210 174 3 293 743 3 460
36 867 ZockendesMonster 272 202 622 5 401 210 1 017
36 868 BomNae 272 200 917 609 2 143 9 333
36 869 SADaim 272 194 941 6 264 1 018 4 105
36 870 Amourphie 272 178 356 1 521 1 426 5 475
36 871 twink 272 172 571 1 082 1 465 5 960
36 872 Dejmien 272 172 226 2 725 1 477 6 686

Currently at

36 869 place

SADaim needs another

5 976 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,917

Obsessions healed

630

Survivors healed while you are injured

578

Survivors healed while rest are injured

826

Survivors unhooked

2,638

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

296

Survivors healed that come to you first

169

Protection hits for unhooked survivors

221

Protection hits for carried survivors

75

Survivors saved using pallet

5

Survivors affected with boon totems

9

Survivors affected with speed boost

0

Recovered from dying state

107

Take a hit with the Endurance status effect

102

Survivors healed in the Basement

9

Heals completed after all generators have been completed

56

Safe unhooks while broken

7

Protection hits during End Game

21

Objective actions

Objective actions

Highest prestige level

26

Mystery boxes opened

1,457

Items depleted

420

Repaired generators

4,105

Repaired damaged generators

1,695

Successful skill checks

28,006

Exit gates opened

486

Hex totems cleansed

214

Hex totems blessed

6

Chests opened

674

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

54

Matches with 300+ seconds of repairing generators

317

Matches in that picked up and used special item

129

Great skill checks while injured

298

Swap held Survivor items for new ones from chests (counts once per chest)

16

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,400

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,756

Hits dodged by vaults

359

Basic attacks and projectiles dodged

4,038

Escapes after stunning killer using pallet

509

Escapes from killer gasp

64

Hooks sabotaged

63

Chases escaped after being injured in this chase

1,141

Chases lost by hiding in locker

9

Revealed killer aura

418

Unhooked yourself

33

Amount of screams

4,331

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,700

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

241

Pallet stun the Killer while holding a rare, common, or uncommon item

41

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,018

Escapes crawling (In dying state) through exit gates

85

Escapes through hatch

91

Escapes through hatch crawling (In dying state)

17

Escapes with new item

313

Escapes with somebody else item

32

Escapes being injured with for over half a match

100

Escapes while being downed at most once

385

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

842

Escapes healthy or injured through hatch

74

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

17

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,264

Obsessions sacrificed

1,463

Kills (Memento mories)

195

Kills (Memento mories) or sacrifices after last generator

1,032

All survivors sacrificed or killed (Memento Mori) before the last generator

1,014

Hooks

Hooks

Different survivors hooked in basement

793

Basement trees (3 or 4 survivors hooked in basement in this same time)

69

Survivors hooked while all remaining were injured

643

Survivors hooked before single generator was repaired

1,257

Survivors hooked in endgame

360

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,629

Generators damaged with Undetectable effect

534

Survivors grabbed while repairing a generator

81

Survivors grabbed while cleansing a totem

19

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

384

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

923

Oblivious effect applied

1,448

Survivors with Exposed effect downed

300

Survivors downed while carrying another survivor

71

Make unique survivors scream

3,374

Survivors hit with haste effect

1,513

Injure or down survivors who are Hindered

359

Survivors that holding Special Item hit

411

Survivors downed next to a raised pallet

3,608

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

150

Hatches closed

358

Survivors hit after they drop a pallet during chase

3,431

Survivors hit while carrying another survivor

469

Survivors detected using killer instinct

2,484

Killer vaults in chase

1,173

Survivors grabbed while performing a vault

27

Meters fallen

1,249

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

1,902

Blink attacks (The Nurse)

975

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

178

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

703

Trials where each survivor was hit after teleport (The Hag)

19

Shocks (The Doctor)

2,140

Trials where all survivors suffered from madness 3 (The Doctor)

118

Hatchets thrown (The Huntress)

5,617

Survivors put to sleep (The Nightmare)

1,227

Reverse bear-traps put on survivors (The Pig)

248

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

455

Max Lacerations dealt (The Trickster)

495

Survivors with Broken effect downed

318

Condemned survivors (The Onryō)

397

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

26

Survivors hit during Tail attack (The Xenomorph)

411

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

64

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

84

Damage Survivor pursued by a Guard (The First)

60

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

134

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

383

Intoxicated survivors downed (The Clown)

315

Survivors downed after phase walk (The Spirit)

111

Deep wounded survivors downed (The Legion)

277

Survivors downed while having max Sickness (The Plague)

230

Marked survivors downed (The Ghostface)

80

Survivors downed with Demon Fury (The Oni)

345

Survivors downed while speared (The Deathslinger)

1,498

Survivors downed with Victor clinging (The Twins)

46

Survivors downed while contaminated (The Nemesis)

171

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

57

Down survivor you recently teleported to (The Singularity)

25

Down survivor using UVX (The Unknown)

65

Whip downs (The Krause)

34

Killer abilities chart

Killer abilities chart

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