Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

294,713,837

Max blood points amount spent on one character

25,435,000

Highest prestige level

100

Mystery boxes opened

1,749

Time played

1802h 47m

Time played in last two weeks

7h 53m

Blood points per hour

163,477

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

351

Survivor full load-out matches

489

Ultra rare addon warded without a protection ward

213

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 59%

30 / 51

Survivor
Got 30 Left 21
Killer

Killer

Killer perfect matches (5 000 points each category)

52

Killer full load-out matches

5

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
27 235 TTV/Firebus 266 030 492 4 618 1 428 5 455
27 236 突破口 266 028 820 2 280 1 229 4 721
27 237 TTV: Father Antithetical 266 026 970 8 264 911 3 820
27 238 Average J.Cole Enjoyer 266 007 590 186 1 107 3 918
27 239 輪廻独断 265 988 725 3 269 663 2 240
27 240 Jackass Dwelf 265 964 647 3 067 925 3 483
27 241 Zimi 265 950 345 2 456 1 416 4 575

Currently at

27 238 place

Average J.Cole Enjoyer needs another

19 380 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,538

Obsessions healed

1,620

Survivors healed while you are injured

2,246

Survivors healed while rest are injured

2,539

Survivors unhooked

6,342

Survivors saved (from dying state/hook) in endgame

216

Knocked (In dying state) survivors healed

943

Survivors healed that come to you first

655

Protection hits for unhooked survivors

518

Protection hits for carried survivors

398

Survivors saved using pallet

130

Survivors affected with boon totems

9,482

Survivors affected with speed boost

37

Recovered from dying state

948

Take a hit with the Endurance status effect

1,430

Survivors healed in the Basement

21

Heals completed after all generators have been completed

279

Safe unhooks while broken

64

Protection hits during End Game

188

Objective actions

Objective actions

Items depleted

2,250

Repaired generators

4,355

Repaired damaged generators

2,200

Successful skill checks

110,676

Exit gates opened

287

Hex totems cleansed

204

Hex totems blessed

2

Chests opened

706

Chests opened in basement

107

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

2,028

Great skill checks while injured

3,179

Swap held Survivor items for new ones from chests (counts once per chest)

130

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

4,110

Finished repairs of generators while injured

122

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

11,156

Hits dodged by vaults

997

Basic attacks and projectiles dodged

15,896

Escapes after stunning killer using pallet

2,995

Escapes from killer gasp

292

Hooks sabotaged

68

Chases escaped after being injured in this chase

4,975

Chases lost by hiding in locker

108

Revealed killer aura

4,283

Unhooked yourself

83

Amount of screams

37,639

Reveal the Killer's aura for a total of 60 seconds in a single trial

16,740

Blind killer using flashlight

1,360

Perform a fast vault within 3 seconds of getting hit

1,847

Pallet stun the Killer while holding a rare, common, or uncommon item

1,459

Trials where you've revealed or seen the Killer's aura 11+ times

798

Escapes

Escapes

Total escapes

1,218

Escapes crawling (In dying state) through exit gates

334

Escapes through hatch

85

Escapes through hatch crawling (In dying state)

18

Escapes with new item

355

Escapes with somebody else item

66

Escapes being injured with for over half a match

239

Escapes while being downed at most once

784

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

799

Escapes healthy or injured through hatch

67

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

24

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

220

Obsessions sacrificed

54

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

28

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

48

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

205

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

229

Generators damaged with Undetectable effect

159

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

2

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

89

Oblivious effect applied

311

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

22

Make unique survivors scream

410

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

118

Survivors downed next to a raised pallet

381

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

21

Survivors hit after they drop a pallet during chase

172

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

142

Killer vaults in chase

93

Survivors grabbed while performing a vault

5

Meters fallen

1,026

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

552

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

55

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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