Total blood points earned

144,068,133

Max blood points amount spent on one character

20,415,193

Time played

827h 10m

Time played in last two weeks

0m

Blood points per hour

174,171

Estimated playtime per role

10% Survivor

Killer 90%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

198

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

956

Killer full load-out matches

1,778

Ultra rare offering burned

369

Killer rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 143 H20 Hydro 144 080 132 3 201 957 4 082
58 144 Kuro4ka 144 075 412 645 1 476 5 634
58 145 Reaperofterror 144 072 099 12 106 3 635 14 927
58 146 Stan Smith 144 068 133 3 554 108 491
58 147 Tadeu 144 062 007 220 2 042 9 997
58 148 jon 144 059 688 614 401 1 426
58 149 Darknailclipper 144 059 350 1 936 748 3 477

Currently at

58 146 place

Stan Smith needs another

3 966 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

169

Obsessions healed

46

Survivors healed while you are injured

49

Survivors healed while rest are injured

57

Survivors unhooked

248

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

18

Protection hits for unhooked survivors

39

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

580

Survivors affected with speed boost

16

Recovered from dying state

59

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

16

Mystery boxes opened

608

Items depleted

143

Repaired generators

491

Repaired damaged generators

265

Successful skill checks

4,507

Exit gates opened

49

Hex totems cleansed

3

Hex totems blessed

1

Chests opened

55

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

34

Great skill checks while injured

142

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

180

Hits dodged by vaults

16

Basic attacks and projectiles dodged

454

Escapes after stunning killer using pallet

37

Escapes from killer gasp

33

Hooks sabotaged

1

Chases escaped after being injured in this chase

131

Chases lost by hiding in locker

0

Revealed killer aura

60

Unhooked yourself

9

Amount of screams

1,596

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

13

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

108

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

17

Escapes with somebody else item

0

Escapes being injured with for over half a match

18

Escapes while being downed at most once

62

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

97

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,554

Obsessions sacrificed

862

Kills (Memento mories)

903

Kills (Memento mories) or sacrifices after last generator

768

All survivors sacrificed or killed (Memento Mori) before the last generator

499

Hooks

Hooks

Different survivors hooked in basement

679

Basement trees (3 or 4 survivors hooked in basement in this same time)

98

Survivors hooked while all remaining were injured

397

Survivors hooked before single generator was repaired

1,633

Survivors hooked in endgame

354

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,682

Generators damaged with Undetectable effect

766

Survivors grabbed while repairing a generator

147

Survivors grabbed while cleansing a totem

9

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

906

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

658

Oblivious effect applied

2,583

Survivors with Exposed effect downed

396

Survivors downed while carrying another survivor

136

Make unique survivors scream

6,794

Survivors hit with haste effect

2,551

Injure or down survivors who are Hindered

957

Survivors that holding Special Item hit

1,979

Survivors downed next to a raised pallet

5,732

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

345

Hatches closed

235

Survivors hit after they drop a pallet during chase

2,411

Survivors hit while carrying another survivor

443

Survivors detected using killer instinct

6,627

Killer vaults in chase

4,730

Survivors grabbed while performing a vault

8

Meters fallen

1,648

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

157

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,542

Trials where all survivors suffered from madness 3 (The Doctor)

333

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

236

Survivors sent to Cage of Atonement (The Executioner)

213

Survivors hit with Lethal Rush (The Blight)

22

Max Lacerations dealt (The Trickster)

594

Survivors with Broken effect downed

473

Condemned survivors (The Onryō)

785

Slams of one Survivor into another (The Mastermind)

153

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

183

Survivors hit during Tail attack (The Xenomorph)

955

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

85

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

168

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

135

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

146

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9,415

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

269

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

132

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

112

Survivors downed while speared (The Deathslinger)

211

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

520

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

488

Down survivor using UVX (The Unknown)

203

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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