Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

150,339,132

Max blood points amount spent on one character

7,928,000

Highest prestige level

19

Mystery boxes opened

391

Time played

600h 55m

Time played in last two weeks

19h 19m

Blood points per hour

250,183

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

156

Survivor full load-out matches

285

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

109

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 261 Saturns 51 194 615 562 195 1 059
83 262 AgentHeroin007 51 192 078 808 487 1 930
83 263 yuu 51 190 956 238 653 2 370
83 264 War_Aqua 51 186 963 516 245 1 033
83 265 sedated 51 186 320 105 441 1 929
83 266 Yirko 51 181 956 1 079 247 992
83 267 Idiot 51 177 560 1 248 173 666

Currently at

83 264 place

War_Aqua needs another

3 993 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,708

Obsessions healed

350

Survivors healed while you are injured

447

Survivors healed while rest are injured

604

Survivors unhooked

1,823

Survivors saved (from dying state/hook) in endgame

84

Knocked (In dying state) survivors healed

268

Survivors healed that come to you first

138

Protection hits for unhooked survivors

159

Protection hits for carried survivors

90

Survivors saved using pallet

10

Survivors affected with boon totems

2,751

Survivors affected with speed boost

9

Recovered from dying state

164

Take a hit with the Endurance status effect

154

Survivors healed in the Basement

2

Heals completed after all generators have been completed

129

Safe unhooks while broken

11

Protection hits during End Game

47

Objective actions

Objective actions

Items depleted

599

Repaired generators

2,171

Repaired damaged generators

1,179

Successful skill checks

26,554

Exit gates opened

260

Hex totems cleansed

134

Hex totems blessed

5

Chests opened

379

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

2,403

Matches in that picked up and used special item

91

Great skill checks while injured

908

Swap held Survivor items for new ones from chests (counts once per chest)

60

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,907

Finished repairs of generators while injured

218

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,488

Hits dodged by vaults

214

Basic attacks and projectiles dodged

3,533

Escapes after stunning killer using pallet

382

Escapes from killer gasp

55

Hooks sabotaged

24

Chases escaped after being injured in this chase

1,302

Chases lost by hiding in locker

6

Revealed killer aura

348

Unhooked yourself

12

Amount of screams

4,959

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

180

Pallet stun the Killer while holding a rare, common, or uncommon item

179

Trials where you've revealed or seen the Killer's aura 11+ times

44

Escapes

Escapes

Total escapes

517

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

7

Escapes with new item

176

Escapes with somebody else item

10

Escapes being injured with for over half a match

71

Escapes while being downed at most once

289

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

454

Escapes healthy or injured through hatch

21

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

679

Obsessions sacrificed

143

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

90

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

248

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

525

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

123

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

107

Survivors with Exposed effect downed

104

Survivors downed while carrying another survivor

11

Make unique survivors scream

641

Survivors hit with haste effect

106

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

698

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

53

Survivors hit after they drop a pallet during chase

399

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

377

Killer vaults in chase

245

Survivors grabbed while performing a vault

4

Meters fallen

531

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

46

Blink attacks (The Nurse)

99

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

138

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

54

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

745

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

19

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

58

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

38

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

76

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

105

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

79

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

74

Survivors downed while having max Sickness (The Plague)

108

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

74

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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