Steam avatar

Noorkid

76561198273134062

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,279,816

Max blood points amount spent on one character

2,190,000

Highest prestige level

2

Mystery boxes opened

1

Time played

302h 50m

Time played in last two weeks

0m

Blood points per hour

99,988

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

57

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

182

Killer full load-out matches

253

Ultra rare offering burned

14

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 337 Burnico 5 982 633 178 9 45
110 338 | Bobkata 5 982 583 8 86 339
110 339 Fasola771 5 981 241 342 17 61
110 340 Noorkid 5 980 669 232 11 61
110 341 temp 5 980 009 210 11 61
110 342 Lanaxer 5 977 000 0 107 568
110 343 Kaan 5 975 474 29 37 210

Currently at

110 340 place

Noorkid needs another

572 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

248

Obsessions healed

73

Survivors healed while you are injured

38

Survivors healed while rest are injured

83

Survivors unhooked

261

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

31

Protection hits for unhooked survivors

16

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

454

Survivors affected with speed boost

11

Recovered from dying state

17

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

10

Heals completed after all generators have been completed

0

Safe unhooks while broken

4

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

171

Repaired generators

397

Repaired damaged generators

135

Successful skill checks

5,144

Exit gates opened

57

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

167

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

12

Great skill checks while injured

134

Swap held Survivor items for new ones from chests (counts once per chest)

85

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

234

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

270

Hits dodged by vaults

15

Basic attacks and projectiles dodged

233

Escapes after stunning killer using pallet

38

Escapes from killer gasp

11

Hooks sabotaged

9

Chases escaped after being injured in this chase

159

Chases lost by hiding in locker

2

Revealed killer aura

492

Unhooked yourself

2

Amount of screams

455

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

54

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

95

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

35

Escapes with somebody else item

2

Escapes being injured with for over half a match

3

Escapes while being downed at most once

53

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

82

Escapes healthy or injured through hatch

10

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

818

Obsessions sacrificed

206

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

117

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

119

Survivors hooked before single generator was repaired

493

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

610

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

3

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

118

Survivors injured while in the basement

54

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

120

Oblivious effect applied

396

Survivors with Exposed effect downed

45

Survivors downed while carrying another survivor

48

Make unique survivors scream

1,094

Survivors hit with haste effect

214

Injure or down survivors who are Hindered

129

Survivors that holding Special Item hit

121

Survivors downed next to a raised pallet

1,071

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

44

Survivors hit after they drop a pallet during chase

442

Survivors hit while carrying another survivor

122

Survivors detected using killer instinct

937

Killer vaults in chase

293

Survivors grabbed while performing a vault

13

Meters fallen

2,896

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

259

Blink attacks (The Nurse)

122

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

52

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

265

Trials where all survivors suffered from madness 3 (The Doctor)

91

Hatchets thrown (The Huntress)

673

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

309

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

67

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

174

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

83

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

35

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

83

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

34

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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