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Lutrix

76561198272971872

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

8,721,850

Max blood points amount spent on one character

2,272,000

Highest prestige level

11

Mystery boxes opened

413

Time played

364h 31m

Time played in last two weeks

47m

Blood points per hour

23,927

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

255

Ultra rare addon warded without a protection ward

19

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

102

Killer full load-out matches

96

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 588 Rinki 1 012 605 21 8 55
113 589 Tiger 1 012 173 43 0 11
113 590 mb8977100 1 011 310 24 6 36
113 591 Lutrix 1 011 089 294 132 530
113 592 Sniffles 1 010 136 3 17 109
113 593 biscuits with bananas 1 010 000 145 220 503
113 594 CrazyJøke 1 009 582 26 0 0

Currently at

113 591 place

Lutrix needs another

221 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

391

Obsessions healed

89

Survivors healed while you are injured

47

Survivors healed while rest are injured

121

Survivors unhooked

586

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

36

Protection hits for unhooked survivors

39

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

1,828

Survivors affected with speed boost

1

Recovered from dying state

15

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

1

Heals completed after all generators have been completed

5

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

88

Repaired generators

692

Repaired damaged generators

355

Successful skill checks

7,549

Exit gates opened

69

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

25

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

24

Great skill checks while injured

99

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

433

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

604

Hits dodged by vaults

48

Basic attacks and projectiles dodged

585

Escapes after stunning killer using pallet

95

Escapes from killer gasp

12

Hooks sabotaged

0

Chases escaped after being injured in this chase

342

Chases lost by hiding in locker

1

Revealed killer aura

480

Unhooked yourself

49

Amount of screams

1,095

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

75

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

170

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

2

Escapes with new item

16

Escapes with somebody else item

2

Escapes being injured with for over half a match

6

Escapes while being downed at most once

103

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

151

Escapes healthy or injured through hatch

14

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

535

Obsessions sacrificed

119

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

80

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

258

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

215

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

123

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

86

Oblivious effect applied

184

Survivors with Exposed effect downed

71

Survivors downed while carrying another survivor

28

Make unique survivors scream

656

Survivors hit with haste effect

144

Injure or down survivors who are Hindered

72

Survivors that holding Special Item hit

367

Survivors downed next to a raised pallet

701

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

50

Survivors hit after they drop a pallet during chase

296

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

624

Killer vaults in chase

430

Survivors grabbed while performing a vault

12

Meters fallen

1,355

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

52

Blink attacks (The Nurse)

46

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

292

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

78

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

37

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

42

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

41

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

9

Killer abilities chart

Killer abilities chart

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