Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

198,259,160

Max blood points amount spent on one character

13,954,000

Highest prestige level

20

Mystery boxes opened

662

Time played

1139h 21m

Time played in last two weeks

33h 11m

Blood points per hour

174,011

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

90

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

865

Killer full load-out matches

1,460

Ultra rare offering burned

45

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 752 Frank 41 487 790 383 120 618
82 753 parkey 41 462 713 586 111 468
82 754 Melissa Beachy 41 461 938 191 416 1 572
82 755 Lobotomite 41 453 116 1 548 12 80
82 756 jojo 41 450 771 136 262 1 128
82 757 Kareo 41 450 701 3 495 32 155
82 758 JasmineNooby 41 447 790 42 699 2 226

Currently at

82 755 place

Lobotomite needs another

8 822 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

432

Obsessions healed

69

Survivors healed while you are injured

83

Survivors healed while rest are injured

217

Survivors unhooked

428

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

67

Survivors healed that come to you first

51

Protection hits for unhooked survivors

41

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

2,384

Survivors affected with speed boost

1

Recovered from dying state

111

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

2

Heals completed after all generators have been completed

16

Safe unhooks while broken

2

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

167

Repaired generators

632

Repaired damaged generators

209

Successful skill checks

5,972

Exit gates opened

63

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

122

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

55

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

79

Great skill checks while injured

61

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,117

Finished repairs of generators while injured

42

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

500

Hits dodged by vaults

45

Basic attacks and projectiles dodged

850

Escapes after stunning killer using pallet

88

Escapes from killer gasp

8

Hooks sabotaged

2

Chases escaped after being injured in this chase

364

Chases lost by hiding in locker

0

Revealed killer aura

933

Unhooked yourself

5

Amount of screams

1,877

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,560

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

137

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

691

Escapes

Escapes

Total escapes

136

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

0

Escapes with new item

34

Escapes with somebody else item

1

Escapes being injured with for over half a match

17

Escapes while being downed at most once

99

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

109

Escapes healthy or injured through hatch

17

Escaped by

88% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,535

Obsessions sacrificed

1,046

Kills (Memento mories)

675

Kills (Memento mories) or sacrifices after last generator

1,070

All survivors sacrificed or killed (Memento Mori) before the last generator

443

Hooks

Hooks

Different survivors hooked in basement

750

Basement trees (3 or 4 survivors hooked in basement in this same time)

245

Survivors hooked while all remaining were injured

597

Survivors hooked before single generator was repaired

2,802

Survivors hooked in endgame

530

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,021

Generators damaged with Undetectable effect

424

Survivors grabbed while repairing a generator

318

Survivors grabbed while cleansing a totem

20

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

1,430

Survivors injured while in the basement

327

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

643

Oblivious effect applied

1,598

Survivors with Exposed effect downed

894

Survivors downed while carrying another survivor

591

Make unique survivors scream

8,153

Survivors hit with haste effect

1,426

Injure or down survivors who are Hindered

321

Survivors that holding Special Item hit

1,635

Survivors downed next to a raised pallet

7,626

Survivors downed in Exit Gate

100

Survivors downed withit 30 seconds of breaking pallet or wall

221

Preventing escape

Preventing escape

Survivors grabbed from locker

618

Hatches closed

255

Survivors hit after they drop a pallet during chase

3,693

Survivors hit while carrying another survivor

1,223

Survivors detected using killer instinct

3,986

Killer vaults in chase

2,853

Survivors grabbed while performing a vault

142

Meters fallen

7,743

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

159

Blink attacks (The Nurse)

284

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

746

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

85

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

768

Trials where all survivors suffered from madness 3 (The Doctor)

280

Hatchets thrown (The Huntress)

1,061

Survivors put to sleep (The Nightmare)

67

Reverse bear-traps put on survivors (The Pig)

40

Survivors sent to Cage of Atonement (The Executioner)

24

Survivors hit with Lethal Rush (The Blight)

156

Max Lacerations dealt (The Trickster)

109

Survivors with Broken effect downed

450

Condemned survivors (The Onryō)

2,906

Slams of one Survivor into another (The Mastermind)

21

Damage Survivor pursued by a Guard (The Knight)

61

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

106

Survivors hit during Tail attack (The Xenomorph)

475

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

76

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

129

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

370

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

421

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

2,287

Intoxicated survivors downed (The Clown)

31

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

128

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

117

Survivors downed with Demon Fury (The Oni)

552

Survivors downed while speared (The Deathslinger)

528

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

254

Survivors downed with Dire Crows (The Artist)

52

Survivors downed during Nightfall (The Dredge)

80

Down survivor you recently teleported to (The Singularity)

155

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

229

Killer abilities chart

Killer abilities chart

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