Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

289,130,035

Max blood points amount spent on one character

25,400,000

Highest prestige level

100

Mystery boxes opened

161

Time played

795h 12m

Time played in last two weeks

106h 7m

Blood points per hour

363,594

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

128

Survivor full load-out matches

872

Ultra rare addon warded without a protection ward

91

Survivor rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

834

Killer full load-out matches

1,105

Ultra rare offering burned

18

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 545 bonehilda 5 256 810 45 136 581
110 546 Karma 5 252 240 12 48 176
110 547 xyne 5 250 883 5 38 166
110 548 VexNinja 5 250 825 79 6 15
110 549 MythicRed 5 250 753 125 46 190
110 550 Wizard 5 250 735 50 23 115
110 551 cuco 5 250 067 0 47 167

Currently at

110 548 place

VexNinja needs another

58 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,404

Obsessions healed

277

Survivors healed while you are injured

268

Survivors healed while rest are injured

502

Survivors unhooked

1,647

Survivors saved (from dying state/hook) in endgame

103

Knocked (In dying state) survivors healed

277

Survivors healed that come to you first

173

Protection hits for unhooked survivors

149

Protection hits for carried survivors

39

Survivors saved using pallet

3

Survivors affected with boon totems

3,537

Survivors affected with speed boost

14

Recovered from dying state

271

Take a hit with the Endurance status effect

235

Survivors healed in the Basement

14

Heals completed after all generators have been completed

207

Safe unhooks while broken

21

Protection hits during End Game

144

Objective actions

Objective actions

Items depleted

329

Repaired generators

1,759

Repaired damaged generators

861

Successful skill checks

26,398

Exit gates opened

213

Hex totems cleansed

122

Hex totems blessed

9

Chests opened

70

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

3,300

Matches in that picked up and used special item

127

Great skill checks while injured

602

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9,629

Finished repairs of generators while injured

215

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,775

Hits dodged by vaults

154

Basic attacks and projectiles dodged

1,980

Escapes after stunning killer using pallet

384

Escapes from killer gasp

20

Hooks sabotaged

10

Chases escaped after being injured in this chase

1,105

Chases lost by hiding in locker

4

Revealed killer aura

776

Unhooked yourself

22

Amount of screams

6,786

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

432

Pallet stun the Killer while holding a rare, common, or uncommon item

460

Trials where you've revealed or seen the Killer's aura 11+ times

462

Escapes

Escapes

Total escapes

410

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

4

Escapes with new item

29

Escapes with somebody else item

4

Escapes being injured with for over half a match

25

Escapes while being downed at most once

256

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

337

Escapes healthy or injured through hatch

27

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,659

Obsessions sacrificed

653

Kills (Memento mories)

514

Kills (Memento mories) or sacrifices after last generator

875

All survivors sacrificed or killed (Memento Mori) before the last generator

157

Hooks

Hooks

Different survivors hooked in basement

597

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

294

Survivors hooked before single generator was repaired

1,453

Survivors hooked in endgame

368

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,909

Generators damaged with Undetectable effect

211

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

13

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

597

Survivors injured while in the basement

182

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

361

Oblivious effect applied

1,270

Survivors with Exposed effect downed

338

Survivors downed while carrying another survivor

156

Make unique survivors scream

4,669

Survivors hit with haste effect

681

Injure or down survivors who are Hindered

823

Survivors that holding Special Item hit

507

Survivors downed next to a raised pallet

5,004

Survivors downed in Exit Gate

212

Survivors downed withit 30 seconds of breaking pallet or wall

534

Preventing escape

Preventing escape

Survivors grabbed from locker

359

Hatches closed

163

Survivors hit after they drop a pallet during chase

2,955

Survivors hit while carrying another survivor

455

Survivors detected using killer instinct

3,300

Killer vaults in chase

1,949

Survivors grabbed while performing a vault

140

Meters fallen

8,497

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

85

Uncloak attacks (The Wraith)

296

Blink attacks (The Nurse)

207

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2,419

Matches finished with one or more Hex totems remaining

123

Traps triggered (The Hag)

105

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

779

Trials where all survivors suffered from madness 3 (The Doctor)

124

Hatchets thrown (The Huntress)

416

Survivors put to sleep (The Nightmare)

248

Reverse bear-traps put on survivors (The Pig)

69

Survivors sent to Cage of Atonement (The Executioner)

52

Survivors hit with Lethal Rush (The Blight)

2,703

Max Lacerations dealt (The Trickster)

175

Survivors with Broken effect downed

226

Condemned survivors (The Onryō)

261

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

258

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

115

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

174

Damage Survivor pursued by a Guard (The First)

411

Perfectly times grab attacks (The Ghoul)

112

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

644

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

577

Intoxicated survivors downed (The Clown)

39

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

60

Survivors downed while having max Sickness (The Plague)

43

Marked survivors downed (The Ghostface)

112

Survivors downed with Demon Fury (The Oni)

100

Survivors downed while speared (The Deathslinger)

81

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

260

Survivors downed with Dire Crows (The Artist)

37

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

270

Down survivor using UVX (The Unknown)

418

Whip downs (The Krause)

118

Killer abilities chart

Killer abilities chart

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