Overall statistics
Account overall
Total blood points earned
162,152,814
Max blood points amount spent on one character
13,050,245
Highest prestige level
32
Mystery boxes opened
1,003
Time played
940h 59m
Time played in last two weeks
0m
Blood points per hour
172,323
Estimated playtime per role
86% Survivor
Killer 14%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
108
Survivor full load-out matches
954
Ultra rare addon warded without a protection ward
7
Ash III
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
68
Killer full load-out matches
26
Ultra rare offering burned
0
Ash IV
1 / 42
KillerLeaderboards
Currently at
55 797 place
RavenRunAway needs another
4 979 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,474
Obsessions healed
639
Survivors healed while you are injured
630
Survivors healed while rest are injured
949
Survivors unhooked
3,392
Survivors saved (from dying state/hook) in endgame
149
Knocked (In dying state) survivors healed
407
Survivors healed that come to you first
288
Protection hits for unhooked survivors
305
Protection hits for carried survivors
65
Survivors saved using pallet
7
Survivors affected with boon totems
13,393
Survivors affected with speed boost
607
Recovered from dying state
457
Take a hit with the Endurance status effect
179
Survivors healed in the Basement
41
Heals completed after all generators have been completed
30
Safe unhooks while broken
10
Protection hits during End Game
11
Objective actions
Items depleted
1,038
Repaired generators
5,001
Repaired damaged generators
2,664
Successful skill checks
58,966
Exit gates opened
595
Hex totems cleansed
197
Hex totems blessed
20
Chests opened
1,074
Chests opened in basement
157
Escapes when playing without any perk and repaired generator(s)
45
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
259
Great skill checks while injured
1,210
Swap held Survivor items for new ones from chests (counts once per chest)
222
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
901
Finished repairs of generators while injured
37
Chests opened with a key
0
Boldness actions
Vaults in chase
2,044
Hits dodged by vaults
163
Basic attacks and projectiles dodged
4,070
Escapes after stunning killer using pallet
349
Escapes from killer gasp
194
Hooks sabotaged
141
Chases escaped after being injured in this chase
1,693
Chases lost by hiding in locker
11
Revealed killer aura
851
Unhooked yourself
28
Amount of screams
13,208
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,000
Blind killer using flashlight
44
Perform a fast vault within 3 seconds of getting hit
232
Pallet stun the Killer while holding a rare, common, or uncommon item
159
Trials where you've revealed or seen the Killer's aura 11+ times
2
Escapes
Total escapes
1,010
Escapes crawling (In dying state) through exit gates
81
Escapes through hatch
114
Escapes through hatch crawling (In dying state)
21
Escapes with new item
230
Escapes with somebody else item
10
Escapes being injured with for over half a match
165
Escapes while being downed at most once
597
Escapes after unhooked yourself
7
Escapes as obsession without getting a hit as last survivor
11
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
5
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
815
Escapes healthy or injured through hatch
93
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
12
Campbell's Chapel (Upstairs Main Building)
8
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
3
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
8
The Pale Rose (Steamboat)
2
The Game (Bathroom)
13
Mount Ormond Resort (Chalet/Main Building)
19
Dead Dawg Saloon (Upstairs Saloon)
11
Treatment Theatre (Operation Theatre)
13
Midwich Elementary School
7
Raccoon City Police Station (1st Floor Main Hall)
11
Eyrie of Crows (Inside Eyrie)
5
Garden of Joy (Upstairs Main Building)
12
Shattered Square (Upstairs Main Building)
12
Shelter Woods (by Command Centre)
11
Toba Landing repair (Upstairs Main Building)
11
Nostromo Wreckage (Mess Hall)
14
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
0
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
29
Killer statistics
Kills
Hooks
663
Obsessions sacrificed
105
Kills (Memento mories)
9
Kills (Memento mories) or sacrifices after last generator
181
All survivors sacrificed or killed (Memento Mori) before the last generator
39
Hooks
Different survivors hooked in basement
35
Basement trees (3 or 4 survivors hooked in basement in this same time)
13
Survivors hooked while all remaining were injured
103
Survivors hooked before single generator was repaired
81
Survivors hooked in endgame
71
Territory protection
Generators damaged with at least one survivor hooked
45
Generators damaged with Undetectable effect
87
Survivors grabbed while repairing a generator
75
Survivors grabbed while cleansing a totem
1
Generators protection
46% Protected
Unprotected 54%
Hit survivors with a basic attack while you are Undetectable
262
Survivors injured while in the basement
5
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
58
Survivors downed while carrying another survivor
6
Make unique survivors scream
1,086
Survivors hit with haste effect
435
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
4
Survivors downed next to a raised pallet
757
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
18
Hatches closed
60
Survivors hit after they drop a pallet during chase
177
Survivors hit while carrying another survivor
15
Survivors detected using killer instinct
293
Killer vaults in chase
94
Survivors grabbed while performing a vault
12
Meters fallen
322
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
9
Uncloak attacks (The Wraith)
7
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
110
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
37
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
72
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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