Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,928,716

Max blood points amount spent on one character

3,103,995

Highest prestige level

10

Mystery boxes opened

393

Time played

647h 36m

Time played in last two weeks

39m

Blood points per hour

72,466

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

35

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

99

Killer full load-out matches

50

Ultra rare offering burned

4

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 588 JH-Slow |Arima K.| 41 138 895 789 600 2 158
81 589 ٴRenbo 41 137 407 548 118 483
81 590 ngkaa_ 41 136 641 255 182 1 024
81 591 trisalty 41 136 004 572 153 589
81 592 LuRKeR3N 41 133 556 252 177 851
81 593 Binx 41 130 292 615 148 606
81 594 LilyFae 41 129 861 809 129 623

Currently at

81 591 place

trisalty needs another

637 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

375

Obsessions healed

95

Survivors healed while you are injured

93

Survivors healed while rest are injured

115

Survivors unhooked

513

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

76

Survivors healed that come to you first

33

Protection hits for unhooked survivors

94

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

827

Survivors affected with speed boost

18

Recovered from dying state

11

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

211

Repaired generators

642

Repaired damaged generators

222

Successful skill checks

9,278

Exit gates opened

84

Hex totems cleansed

12

Hex totems blessed

2

Chests opened

109

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

2

Great skill checks while injured

9

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

18

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

534

Hits dodged by vaults

48

Basic attacks and projectiles dodged

915

Escapes after stunning killer using pallet

115

Escapes from killer gasp

33

Hooks sabotaged

1

Chases escaped after being injured in this chase

295

Chases lost by hiding in locker

1

Revealed killer aura

130

Unhooked yourself

1

Amount of screams

524

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

28

Escapes with somebody else item

3

Escapes being injured with for over half a match

18

Escapes while being downed at most once

88

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

130

Escapes healthy or injured through hatch

15

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

664

Obsessions sacrificed

157

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

172

All survivors sacrificed or killed (Memento Mori) before the last generator

85

Hooks

Hooks

Different survivors hooked in basement

79

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

314

Survivors hooked in endgame

101

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

224

Generators damaged with Undetectable effect

78

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

5

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

100

Oblivious effect applied

288

Survivors with Exposed effect downed

154

Survivors downed while carrying another survivor

29

Make unique survivors scream

367

Survivors hit with haste effect

110

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

729

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

43

Survivors hit after they drop a pallet during chase

299

Survivors hit while carrying another survivor

71

Survivors detected using killer instinct

334

Killer vaults in chase

127

Survivors grabbed while performing a vault

0

Meters fallen

24

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

286

Blink attacks (The Nurse)

62

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

70

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

80

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

64

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

725

Survivors put to sleep (The Nightmare)

60

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

63

Max Lacerations dealt (The Trickster)

76

Survivors with Broken effect downed

90

Condemned survivors (The Onryō)

7

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

35

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

137

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

32

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

45

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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