Total blood points earned

199,462,099

Max blood points amount spent on one character

14,339,930

Time played

1082h 45m

Time played in last two weeks

38m

Blood points per hour

184,218

Estimated playtime per role

56% Survivor

Killer 44%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

195

Survivor full load-out matches

741

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

458

Killer full load-out matches

648

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 90%

38 / 42

Killer
Got 38 Left 4

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
47 833 t.tv/GenoOEsquilo 199 289 771 4 187 423 2 232
47 834 Sneef 199 289 109 31 1 089 5 539
47 835 FClon 199 285 701 5 986 581 2 492
47 836 Phil 199 284 429 1 684 733 2 678
47 837 Slader 199 283 602 1 784 730 2 554
47 838 请永远支持妄想天使 199 281 620 2 809 2 087 8 512
47 839 MP_552 199 279 270 2 932 570 2 763

Currently at

47 836 place

Phil needs another

1 272 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,883

Obsessions healed

741

Survivors healed while you are injured

695

Survivors healed while rest are injured

952

Survivors unhooked

2,938

Survivors saved (from dying state/hook) in endgame

87

Knocked (In dying state) survivors healed

394

Survivors healed that come to you first

272

Protection hits for unhooked survivors

263

Protection hits for carried survivors

275

Survivors saved using pallet

159

Survivors affected with boon totems

5,139

Survivors affected with speed boost

2

Recovered from dying state

216

Take a hit with the Endurance status effect

200

Survivors healed in the Basement

8

Heals completed after all generators have been completed

51

Safe unhooks while broken

9

Protection hits during End Game

23

Objective actions

Objective actions

Highest prestige level

12

Mystery boxes opened

1,183

Items depleted

666

Repaired generators

2,680

Repaired damaged generators

1,629

Successful skill checks

40,435

Exit gates opened

285

Hex totems cleansed

144

Hex totems blessed

0

Chests opened

606

Chests opened in basement

174

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

271

Great skill checks while injured

543

Swap held Survivor items for new ones from chests (counts once per chest)

15

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

9

Healing or repairing skill checks

718

Finished repairs of generators while injured

21

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,069

Hits dodged by vaults

367

Basic attacks and projectiles dodged

6,932

Escapes after stunning killer using pallet

1,088

Escapes from killer gasp

196

Hooks sabotaged

111

Chases escaped after being injured in this chase

2,026

Chases lost by hiding in locker

24

Revealed killer aura

401

Unhooked yourself

55

Amount of screams

7,888

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

313

Perform a fast vault within 3 seconds of getting hit

183

Pallet stun the Killer while holding a rare, common, or uncommon item

254

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

733

Escapes crawling (In dying state) through exit gates

69

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

7

Escapes with new item

165

Escapes with somebody else item

12

Escapes being injured with for over half a match

96

Escapes while being downed at most once

455

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

608

Escapes healthy or injured through hatch

49

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,684

Obsessions sacrificed

417

Kills (Memento mories)

176

Kills (Memento mories) or sacrifices after last generator

381

All survivors sacrificed or killed (Memento Mori) before the last generator

104

Hooks

Hooks

Different survivors hooked in basement

265

Basement trees (3 or 4 survivors hooked in basement in this same time)

39

Survivors hooked while all remaining were injured

172

Survivors hooked before single generator was repaired

1,121

Survivors hooked in endgame

245

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,247

Generators damaged with Undetectable effect

163

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

23

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

201

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

219

Oblivious effect applied

778

Survivors with Exposed effect downed

433

Survivors downed while carrying another survivor

117

Make unique survivors scream

1,861

Survivors hit with haste effect

413

Injure or down survivors who are Hindered

111

Survivors that holding Special Item hit

190

Survivors downed next to a raised pallet

2,679

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

160

Hatches closed

131

Survivors hit after they drop a pallet during chase

1,395

Survivors hit while carrying another survivor

377

Survivors detected using killer instinct

1,453

Killer vaults in chase

1,147

Survivors grabbed while performing a vault

5

Meters fallen

746

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

55

Uncloak attacks (The Wraith)

464

Blink attacks (The Nurse)

250

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

190

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

2,460

Survivors put to sleep (The Nightmare)

212

Reverse bear-traps put on survivors (The Pig)

38

Survivors sent to Cage of Atonement (The Executioner)

36

Survivors hit with Lethal Rush (The Blight)

1,111

Max Lacerations dealt (The Trickster)

228

Survivors with Broken effect downed

160

Condemned survivors (The Onryō)

174

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

78

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

26

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

28

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

14

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

263

Survivors downed by 24m+ hatchet throw (The Huntress)

26

Survivors downed with chainsaw (The Cannibal)

126

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

45

Survivors downed while having max Sickness (The Plague)

27

Marked survivors downed (The Ghostface)

81

Survivors downed with Demon Fury (The Oni)

109

Survivors downed while speared (The Deathslinger)

174

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

105

Survivors downed with Dire Crows (The Artist)

30

Survivors downed during Nightfall (The Dredge)

70

Down survivor you recently teleported to (The Singularity)

177

Down survivor using UVX (The Unknown)

29

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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