Total blood points earned

278,977,672

Max blood points amount spent on one character

20,912,590

Time played

1651h 32m

Time played in last two weeks

0m

Blood points per hour

168,920

Estimated playtime per role

67% Survivor

Killer 33%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

292

Survivor full load-out matches

1,358

Ultra rare addon warded without a protection ward

120

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 71%

36 / 51

Survivor
Got 36 Left 15
Killer

Killer

Killer perfect matches (5 000 points each category)

482

Killer full load-out matches

702

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 69%

29 / 42

Killer
Got 29 Left 13

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
35 933 Burger King Warrior 279 031 963 4 350 2 051 6 278
35 934 Buh 278 999 907 4 540 1 238 4 959
35 935 Velen 278 987 503 4 272 937 4 510
35 936 Huhn 278 977 672 2 315 1 561 5 790
35 937 Dreamshade 278 973 143 2 626 963 4 690
35 938 Akfourtywin 278 965 915 3 053 2 127 9 275
35 939 Ryū 278 964 827 2 663 1 950 6 735

Currently at

35 936 place

Huhn needs another

9 831 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,147

Obsessions healed

1,033

Survivors healed while you are injured

810

Survivors healed while rest are injured

1,230

Survivors unhooked

5,066

Survivors saved (from dying state/hook) in endgame

198

Knocked (In dying state) survivors healed

626

Survivors healed that come to you first

249

Protection hits for unhooked survivors

491

Protection hits for carried survivors

429

Survivors saved using pallet

71

Survivors affected with boon totems

7,018

Survivors affected with speed boost

54

Recovered from dying state

13

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

69

Mystery boxes opened

2,559

Items depleted

996

Repaired generators

5,790

Repaired damaged generators

3,456

Successful skill checks

70,526

Exit gates opened

742

Hex totems cleansed

531

Hex totems blessed

22

Chests opened

1,026

Chests opened in basement

172

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

4

Great skill checks while injured

5

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,324

Hits dodged by vaults

571

Basic attacks and projectiles dodged

11,167

Escapes after stunning killer using pallet

1,053

Escapes from killer gasp

127

Hooks sabotaged

439

Chases escaped after being injured in this chase

2,791

Chases lost by hiding in locker

22

Revealed killer aura

734

Unhooked yourself

98

Amount of screams

380

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,561

Escapes crawling (In dying state) through exit gates

204

Escapes through hatch

134

Escapes through hatch crawling (In dying state)

20

Escapes with new item

266

Escapes with somebody else item

44

Escapes being injured with for over half a match

139

Escapes while being downed at most once

943

Escapes after unhooked yourself

40

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,223

Escapes healthy or injured through hatch

114

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

21

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

15

The Game (Bathroom)

19

Mount Ormond Resort (Chalet/Main Building)

28

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

32

Midwich Elementary School

20

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,315

Obsessions sacrificed

565

Kills (Memento mories)

85

Kills (Memento mories) or sacrifices after last generator

772

All survivors sacrificed or killed (Memento Mori) before the last generator

257

Hooks

Hooks

Different survivors hooked in basement

439

Basement trees (3 or 4 survivors hooked in basement in this same time)

48

Survivors hooked while all remaining were injured

208

Survivors hooked before single generator was repaired

757

Survivors hooked in endgame

503

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

805

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

19

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

180

Oblivious effect applied

1,002

Survivors with Exposed effect downed

805

Survivors downed while carrying another survivor

91

Make unique survivors scream

455

Survivors hit with haste effect

293

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

2,384

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

57

Hatches closed

239

Survivors hit after they drop a pallet during chase

1,374

Survivors hit while carrying another survivor

345

Survivors detected using killer instinct

1,184

Killer vaults in chase

618

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

359

Blink attacks (The Nurse)

527

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

202

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

310

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

116

Trials where all survivors suffered from madness 3 (The Doctor)

24

Hatchets thrown (The Huntress)

8,779

Survivors put to sleep (The Nightmare)

98

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

524

Max Lacerations dealt (The Trickster)

350

Survivors with Broken effect downed

107

Condemned survivors (The Onryō)

48

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

24

Survivors downed by 24m+ hatchet throw (The Huntress)

34

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

33

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

115

Survivors downed while having max Sickness (The Plague)

133

Marked survivors downed (The Ghostface)

93

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

202

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

140

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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