Total blood points earned

14,940,298

Max blood points amount spent on one character

3,942,000

Time played

581h 15m

Time played in last two weeks

0m

Blood points per hour

25,704

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

1,155

Ultra rare addon warded without a protection ward

509

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

27

Killer full load-out matches

76

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 649 Froind 13 419 607 159 47 180
106 650 😈😈😈 13 416 911 349 30 131
106 651 Cloaked8TTV 13 415 606 170 73 335
106 652 adam_baguette 13 415 298 158 432 1 843
106 653 Gehrman 13 414 808 199 49 153
106 654 ElDiablo 13 414 316 217 105 419
106 655 未来科技永垂不朽 13 413 962 0 223 814

Currently at

106 652 place

adam_baguette needs another

308 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,481

Obsessions healed

363

Survivors healed while you are injured

380

Survivors healed while rest are injured

528

Survivors unhooked

1,530

Survivors saved (from dying state/hook) in endgame

77

Knocked (In dying state) survivors healed

187

Survivors healed that come to you first

190

Protection hits for unhooked survivors

133

Protection hits for carried survivors

117

Survivors saved using pallet

34

Survivors affected with boon totems

4,704

Survivors affected with speed boost

0

Recovered from dying state

99

Take a hit with the Endurance status effect

62

Survivors healed in the Basement

5

Heals completed after all generators have been completed

23

Safe unhooks while broken

2

Protection hits during End Game

15

Objective actions

Objective actions

Highest prestige level

12

Mystery boxes opened

60

Items depleted

172

Repaired generators

2,296

Repaired damaged generators

2,163

Successful skill checks

28,272

Exit gates opened

237

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

51

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

44

Great skill checks while injured

88

Swap held Survivor items for new ones from chests (counts once per chest)

4

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

157

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,961

Hits dodged by vaults

163

Basic attacks and projectiles dodged

2,565

Escapes after stunning killer using pallet

501

Escapes from killer gasp

63

Hooks sabotaged

59

Chases escaped after being injured in this chase

1,073

Chases lost by hiding in locker

13

Revealed killer aura

2,143

Unhooked yourself

12

Amount of screams

3,208

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

100

Perform a fast vault within 3 seconds of getting hit

68

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

514

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

43

Escapes through hatch crawling (In dying state)

11

Escapes with new item

10

Escapes with somebody else item

2

Escapes being injured with for over half a match

90

Escapes while being downed at most once

309

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

9

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

410

Escapes healthy or injured through hatch

32

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

16

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

198

Obsessions sacrificed

45

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

17

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

167

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

107

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

3

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

45

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

15

Make unique survivors scream

200

Survivors hit with haste effect

52

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

327

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

16

Survivors hit after they drop a pallet during chase

85

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

40

Killer vaults in chase

61

Survivors grabbed while performing a vault

1

Meters fallen

106

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

145

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

68

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

13

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

43,434

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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