Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,333,596

Max blood points amount spent on one character

1,626,303

Highest prestige level

10

Mystery boxes opened

131

Time played

153h 28m

Time played in last two weeks

0m

Blood points per hour

99,915

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

82

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

112

Ultra rare offering burned

56

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 632 Zelisium 15 076 429 157 103 503
104 633 Squh 15 072 136 1 011 159 406
104 634 Drk1c_ 15 072 022 189 103 447
104 635 kevrldan 15 071 658 287 64 294
104 636 Stoneforged 15 066 240 409 4 27
104 637 M_MarcinoseK_K 15 063 771 149 59 237
104 638 mukki 15 058 086 97 151 731

Currently at

104 635 place

kevrldan needs another

364 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

137

Obsessions healed

29

Survivors healed while you are injured

37

Survivors healed while rest are injured

55

Survivors unhooked

117

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

9

Survivors healed that come to you first

11

Protection hits for unhooked survivors

17

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

885

Survivors affected with speed boost

9

Recovered from dying state

10

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

5

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

59

Repaired generators

299

Repaired damaged generators

62

Successful skill checks

3,171

Exit gates opened

25

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

45

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

4

Great skill checks while injured

39

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

202

Hits dodged by vaults

28

Basic attacks and projectiles dodged

499

Escapes after stunning killer using pallet

21

Escapes from killer gasp

19

Hooks sabotaged

25

Chases escaped after being injured in this chase

89

Chases lost by hiding in locker

0

Revealed killer aura

254

Unhooked yourself

3

Amount of screams

511

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,880

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

34

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

64

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

15

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

32

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

55

Escapes healthy or injured through hatch

5

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

297

Obsessions sacrificed

43

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

72

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

64

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

117

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

160

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

129

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

3

Survivors with Exposed effect downed

162

Survivors downed while carrying another survivor

36

Make unique survivors scream

506

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

417

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

10

Survivors hit after they drop a pallet during chase

162

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

146

Killer vaults in chase

89

Survivors grabbed while performing a vault

4

Meters fallen

693

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

22

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

62

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

56

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

2

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

79

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

40

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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