Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

137,313,116

Max blood points amount spent on one character

8,972,220

Highest prestige level

13

Mystery boxes opened

729

Time played

815h 19m

Time played in last two weeks

3h 10m

Blood points per hour

2,807

Estimated playtime per role

Survivor 47%
Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

83

Survivor rank

Ash II, 2 pipes

Survivor full load-out matches

32

Ultra rare addon warded without a protection ward

2

Items depleted

489

Survivor Adepts

Adepts got 10
Adepts left 41
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

277

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

459

Ultra rare offering burned

56

Killer Adepts

Adepts got 7
Adepts left 35
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,487

Obsessions healed

349

Survivors healed while you are injured

222

Survivors healed while rest are injured

468

Survivors unhooked

1,959

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

136

Survivors healed that come to you first

117

Protection hits for unhooked survivors

145

Protection hits for carried survivors

9

Survivors saved using pallet

5

Survivors affected with boon totems

5,559

Survivors affected with speed boost

18

Recovered from dying state

109

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

31

Heals completed after all generators have been completed

21

Safe unhooks while broken

16

Protection hits during End Game

6

Objective actions

Objective actions

Repaired generators

2,289

Repaired damaged generators

790

Successful skill checks

25,197

Exit gates opened

284

Hex totems cleansed

202

Hex totems blessed

0

Chests opened

1,004

Chests opened in basement

291

Escapes when playing without any perk and repaired generator(s)

52

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

163

Great skill checks while injured

614

Swap held Survivor items for new ones from chests (counts once per chest)

66

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

877

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,796

Hits dodged by vaults

174

Basic attacks and projectiles dodged

2,317

Escapes after stunning killer using pallet

736

Escapes from killer gasp

60

Hooks sabotaged

38

Chases escaped after being injured in this chase

854

Chases lost by hiding in locker

0

Revealed killer aura

1,130

Unhooked yourself

27

Amount of screams

4,360

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

136

Perform a fast vault within 3 seconds of getting hit

351

Pallet stun the Killer while holding a rare, common, or uncommon item

239

Trials where you've revealed or seen the Killer's aura 11+ times

196

Escapes

Escapes

Total escapes

600

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

98

Escapes through hatch crawling (In dying state)

8

Escapes with new item

368

Escapes with somebody else item

12

Escapes being injured with for over half a match

51

Escapes while being downed at most once

339

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

481

Escapes healthy or injured through hatch

90

Escaped by

Exit Gates 84%
Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,055

Obsessions sacrificed

512

Kills (Memento mories)

278

Kills (Memento mories) or sacrifices after last generator

604

All survivors sacrificed or killed (Memento Mori) before the last generator

264

Hooks

Hooks

Different survivors hooked in basement

720

Basement trees (3 or 4 survivors hooked in basement in this same time)

121

Survivors hooked while all remaining were injured

165

Survivors hooked before single generator was repaired

761

Survivors hooked in endgame

312

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,080

Generators damaged with Undetectable effect

133

Survivors grabbed while repairing a generator

85

Survivors grabbed while cleansing a totem

23

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

162

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

409

Oblivious effect applied

1,292

Survivors with Exposed effect downed

699

Survivors downed while carrying another survivor

98

Make unique survivors scream

1,091

Survivors hit with haste effect

222

Injure or down survivors who are Hindered

131

Survivors that holding Special Item hit

119

Survivors downed next to a raised pallet

2,006

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

230

Survivors hit after they drop a pallet during chase

1,063

Survivors hit while carrying another survivor

236

Survivors detected using killer instinct

1,124

Killer vaults in chase

188

Survivors grabbed while performing a vault

12

Meters fallen

1,386

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

159

Blink attacks (The Nurse)

318

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

213

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

135

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

818

Trials where all survivors suffered from madness 3 (The Doctor)

119

Hatchets thrown (The Huntress)

616

Survivors put to sleep (The Nightmare)

280

Reverse bear-traps put on survivors (The Pig)

51

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

131

Survivors with Broken effect downed

213

Condemned survivors (The Onryō)

37

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

31

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

173

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

178

Intoxicated survivors downed (The Clown)

68

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

179

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

33

Survivors downed while speared (The Deathslinger)

103

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

96

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

58

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

35

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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