Overall statistics
Account overall
Total blood points earned
62,887,256
Max blood points amount spent on one character
4,410,000
Highest prestige level
10
Mystery boxes opened
217
Time played
472h 30m
Time played in last two weeks
0m
Blood points per hour
133,095
Estimated playtime per role
37% Survivor
Killer 63%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
15
Survivor full load-out matches
112
Ultra rare addon warded without a protection ward
8
Ash IV
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
242
Killer full load-out matches
383
Ultra rare offering burned
3
Ash I
2 / 42
KillerLeaderboards
Currently at
91 014 place
Jeanne d’Arc needs another
446 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
336
Obsessions healed
46
Survivors healed while you are injured
19
Survivors healed while rest are injured
26
Survivors unhooked
499
Survivors saved (from dying state/hook) in endgame
19
Knocked (In dying state) survivors healed
28
Survivors healed that come to you first
3
Protection hits for unhooked survivors
40
Protection hits for carried survivors
4
Survivors saved using pallet
1
Survivors affected with boon totems
231
Survivors affected with speed boost
12
Recovered from dying state
0
Take a hit with the Endurance status effect
0
Survivors healed in the Basement
0
Heals completed after all generators have been completed
0
Safe unhooks while broken
1
Protection hits during End Game
0
Objective actions
Items depleted
51
Repaired generators
786
Repaired damaged generators
282
Successful skill checks
4,509
Exit gates opened
116
Hex totems cleansed
47
Hex totems blessed
0
Chests opened
77
Chests opened in basement
3
Escapes when playing without any perk and repaired generator(s)
1
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
0
Great skill checks while injured
0
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
378
Hits dodged by vaults
27
Basic attacks and projectiles dodged
424
Escapes after stunning killer using pallet
56
Escapes from killer gasp
8
Hooks sabotaged
26
Chases escaped after being injured in this chase
29
Chases lost by hiding in locker
0
Revealed killer aura
113
Unhooked yourself
2
Amount of screams
30
Reveal the Killer's aura for a total of 60 seconds in a single trial
120
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
1
Pallet stun the Killer while holding a rare, common, or uncommon item
0
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
229
Escapes crawling (In dying state) through exit gates
14
Escapes through hatch
61
Escapes through hatch crawling (In dying state)
1
Escapes with new item
44
Escapes with somebody else item
12
Escapes being injured with for over half a match
3
Escapes while being downed at most once
75
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
154
Escapes healthy or injured through hatch
60
Escaped by
73% Exit Gates
Hatch 27%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
2
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
3
The Game (Bathroom)
4
Mount Ormond Resort (Chalet/Main Building)
5
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
0
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
0
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
0
Killer statistics
Kills
Hooks
1,089
Obsessions sacrificed
264
Kills (Memento mories)
125
Kills (Memento mories) or sacrifices after last generator
243
All survivors sacrificed or killed (Memento Mori) before the last generator
146
Hooks
Different survivors hooked in basement
86
Basement trees (3 or 4 survivors hooked in basement in this same time)
3
Survivors hooked while all remaining were injured
83
Survivors hooked before single generator was repaired
475
Survivors hooked in endgame
143
Territory protection
Generators damaged with at least one survivor hooked
1,070
Generators damaged with Undetectable effect
198
Survivors grabbed while repairing a generator
30
Survivors grabbed while cleansing a totem
13
Generators protection
71% Protected
Unprotected 29%
Hit survivors with a basic attack while you are Undetectable
409
Survivors injured while in the basement
16
Downs and effects
Survivors with Oblivious effect downed
46
Oblivious effect applied
166
Survivors with Exposed effect downed
265
Survivors downed while carrying another survivor
39
Make unique survivors scream
1,092
Survivors hit with haste effect
18
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
213
Survivors downed next to a raised pallet
1,038
Survivors downed in Exit Gate
34
Survivors downed withit 30 seconds of breaking pallet or wall
24
Preventing escape
Survivors grabbed from locker
69
Hatches closed
100
Survivors hit after they drop a pallet during chase
910
Survivors hit while carrying another survivor
130
Survivors detected using killer instinct
950
Killer vaults in chase
468
Survivors grabbed while performing a vault
27
Meters fallen
2,384
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
1,619
Blink attacks (The Nurse)
19
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
28
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
13
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
472
Trials where all survivors suffered from madness 3 (The Doctor)
131
Hatchets thrown (The Huntress)
26
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
201
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
77
Condemned survivors (The Onryō)
1,171
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
5
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
98
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
5
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
5
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
6
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
12
Marked survivors downed (The Ghostface)
4
Survivors downed with Demon Fury (The Oni)
12
Survivors downed while speared (The Deathslinger)
31
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
14
Survivors downed during Nightfall (The Dredge)
165
Down survivor you recently teleported to (The Singularity)
74
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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