Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

139,294,356

Max blood points amount spent on one character

16,727,212

Highest prestige level

76

Mystery boxes opened

740

Time played

603h 34m

Time played in last two weeks

0m

Blood points per hour

230,785

Estimated playtime per role

4% Survivor

Killer 96%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

92

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

843

Killer full load-out matches

1,455

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 696 Lexi0202 135 444 771 83 540 3 083
50 697 cation 135 421 931 423 1 567 5 673
50 698 Andreko 135 417 404 1 978 688 3 198
50 699 JustWaitingForSwitch2 135 407 257 3 661 45 209
50 700 Kriemfield 135 400 628 489 506 2 923
50 701 Empress Jane 135 400 210 1 633 954 2 942
50 702 Villy 135 399 301 1 124 713 2 454

Currently at

50 699 place

JustWaitingForSwitch2 needs another

10 147 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

78

Obsessions healed

20

Survivors healed while you are injured

8

Survivors healed while rest are injured

24

Survivors unhooked

68

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

5

Survivors healed that come to you first

17

Protection hits for unhooked survivors

6

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

348

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

31

Repaired generators

210

Repaired damaged generators

91

Successful skill checks

1,041

Exit gates opened

16

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

2

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

16

Great skill checks while injured

71

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

129

Hits dodged by vaults

15

Basic attacks and projectiles dodged

156

Escapes after stunning killer using pallet

21

Escapes from killer gasp

2

Hooks sabotaged

5

Chases escaped after being injured in this chase

90

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

1

Amount of screams

652

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

45

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

3

Escapes with new item

1

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

30

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

35

Escapes healthy or injured through hatch

2

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,711

Obsessions sacrificed

893

Kills (Memento mories)

227

Kills (Memento mories) or sacrifices after last generator

683

All survivors sacrificed or killed (Memento Mori) before the last generator

463

Hooks

Hooks

Different survivors hooked in basement

514

Basement trees (3 or 4 survivors hooked in basement in this same time)

99

Survivors hooked while all remaining were injured

391

Survivors hooked before single generator was repaired

1,867

Survivors hooked in endgame

278

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,873

Generators damaged with Undetectable effect

299

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

4

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

270

Survivors injured while in the basement

116

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

182

Oblivious effect applied

2,772

Survivors with Exposed effect downed

132

Survivors downed while carrying another survivor

119

Make unique survivors scream

5,314

Survivors hit with haste effect

2,146

Injure or down survivors who are Hindered

461

Survivors that holding Special Item hit

538

Survivors downed next to a raised pallet

5,132

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

247

Hatches closed

311

Survivors hit after they drop a pallet during chase

2,521

Survivors hit while carrying another survivor

400

Survivors detected using killer instinct

4,153

Killer vaults in chase

1,914

Survivors grabbed while performing a vault

44

Meters fallen

3,048

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

300

Blink attacks (The Nurse)

4,441

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,100

Trials where all survivors suffered from madness 3 (The Doctor)

140

Hatchets thrown (The Huntress)

1,156

Survivors put to sleep (The Nightmare)

271

Reverse bear-traps put on survivors (The Pig)

36

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

1,842

Max Lacerations dealt (The Trickster)

121

Survivors with Broken effect downed

188

Condemned survivors (The Onryō)

112

Slams of one Survivor into another (The Mastermind)

16

Damage Survivor pursued by a Guard (The Knight)

30

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

51

Survivors hit during Tail attack (The Xenomorph)

1,097

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

26

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

32

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

23

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

57,887

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

231

Intoxicated survivors downed (The Clown)

90

Survivors downed after phase walk (The Spirit)

47

Deep wounded survivors downed (The Legion)

137

Survivors downed while having max Sickness (The Plague)

115

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

225

Survivors downed while speared (The Deathslinger)

185

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

153

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

22

Down survivor you recently teleported to (The Singularity)

302

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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