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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,075,689

Max blood points amount spent on one character

5,448,522

Highest prestige level

15

Mystery boxes opened

154

Time played

342h 48m

Time played in last two weeks

44m

Blood points per hour

151,913

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

75

Survivor full load-out matches

436

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

119

Killer full load-out matches

214

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 141 Rodrigo_PT 24 159 931 387 116 547
95 142 123 24 158 824 1 238 212 715
95 143 moro 24 158 762 225 57 254
95 144 Jeff-o 24 157 504 365 67 322
95 145 ¡>Λͼᴇ 👽🔥 24 154 794 183 67 308
95 146 Cappy 24 151 551 270 247 1 197
95 147 CasualGeek 24 149 606 256 60 294

Currently at

95 144 place

Jeff-o needs another

1 258 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

973

Obsessions healed

218

Survivors healed while you are injured

211

Survivors healed while rest are injured

343

Survivors unhooked

1,041

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

99

Survivors healed that come to you first

97

Protection hits for unhooked survivors

77

Protection hits for carried survivors

26

Survivors saved using pallet

1

Survivors affected with boon totems

1,257

Survivors affected with speed boost

1

Recovered from dying state

119

Take a hit with the Endurance status effect

94

Survivors healed in the Basement

13

Heals completed after all generators have been completed

52

Safe unhooks while broken

23

Protection hits during End Game

32

Objective actions

Objective actions

Items depleted

571

Repaired generators

1,149

Repaired damaged generators

427

Successful skill checks

18,416

Exit gates opened

146

Hex totems cleansed

47

Hex totems blessed

1

Chests opened

412

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

131

Great skill checks while injured

488

Swap held Survivor items for new ones from chests (counts once per chest)

213

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,715

Finished repairs of generators while injured

68

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

860

Hits dodged by vaults

82

Basic attacks and projectiles dodged

1,278

Escapes after stunning killer using pallet

233

Escapes from killer gasp

62

Hooks sabotaged

18

Chases escaped after being injured in this chase

539

Chases lost by hiding in locker

10

Revealed killer aura

226

Unhooked yourself

11

Amount of screams

4,003

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

237

Perform a fast vault within 3 seconds of getting hit

183

Pallet stun the Killer while holding a rare, common, or uncommon item

223

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

286

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

95

Escapes with somebody else item

8

Escapes being injured with for over half a match

32

Escapes while being downed at most once

189

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

216

Escapes healthy or injured through hatch

22

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

673

Obsessions sacrificed

200

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

244

Survivors hooked in endgame

84

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

301

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

205

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

85

Oblivious effect applied

50

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

33

Make unique survivors scream

841

Survivors hit with haste effect

231

Injure or down survivors who are Hindered

66

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

797

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

37

Survivors hit after they drop a pallet during chase

405

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

322

Killer vaults in chase

182

Survivors grabbed while performing a vault

11

Meters fallen

755

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

435

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

370

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

218

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

15

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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