Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

6,501,985

Max blood points amount spent on one character

236,000

Highest prestige level

3

Mystery boxes opened

75

Time played

56h 33m

Time played in last two weeks

0m

Blood points per hour

114,978

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

60

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

9

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 503 cegueta098 6 508 260 33 7 42
108 504 twitch.tv/cCyox 6 506 575 178 9 28
108 505 wesker's puppy 6 504 912 967 1 761 6 541
108 506 Rubathin 6 501 985 34 45 175
108 507 Bruzinho 6 501 047 74 45 224
108 508 Suguru Geto 6 498 494 164 24 125
108 509 Wumbo 6 497 597 87 47 262

Currently at

108 506 place

Rubathin needs another

2 927 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

63

Obsessions healed

5

Survivors healed while you are injured

2

Survivors healed while rest are injured

11

Survivors unhooked

108

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

1

Survivors healed that come to you first

0

Protection hits for unhooked survivors

13

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

163

Survivors affected with speed boost

11

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

72

Repaired generators

175

Repaired damaged generators

53

Successful skill checks

1,973

Exit gates opened

19

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

54

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

4

Great skill checks while injured

1

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

95

Hits dodged by vaults

8

Basic attacks and projectiles dodged

223

Escapes after stunning killer using pallet

10

Escapes from killer gasp

8

Hooks sabotaged

1

Chases escaped after being injured in this chase

62

Chases lost by hiding in locker

2

Revealed killer aura

183

Unhooked yourself

0

Amount of screams

110

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

45

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

2

Escapes being injured with for over half a match

4

Escapes while being downed at most once

19

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

39

Escapes healthy or injured through hatch

5

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

34

Obsessions sacrificed

11

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

11

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

14

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

11

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

1

Generators protection

27% Protected

Unprotected 73%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

2

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

3

Make unique survivors scream

15

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

42

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

3

Survivors hit after they drop a pallet during chase

25

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

23

Killer vaults in chase

39

Survivors grabbed while performing a vault

0

Meters fallen

16

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

15

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

1

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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