Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

117,721,031

Max blood points amount spent on one character

7,993,000

Highest prestige level

30

Mystery boxes opened

778

Time played

920h 17m

Time played in last two weeks

0m

Blood points per hour

127,918

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

169

Survivor full load-out matches

575

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

112

Killer full load-out matches

174

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 040 Daff 58 325 440 907 235 961
82 041 (◣_◢) 58 325 329 921 76 429
82 042 Biguzera Goat 58 323 244 364 380 2 080
82 043 EmotionalSópportHole 58 322 906 494 588 2 605
82 044 Harrys 58 320 984 272 139 784
82 045 FirstStrike 58 319 447 1 141 237 947
82 046 VividPickle 58 317 861 740 664 1 952

Currently at

82 043 place

EmotionalSópportHole needs another

338 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,656

Obsessions healed

551

Survivors healed while you are injured

484

Survivors healed while rest are injured

633

Survivors unhooked

2,763

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

254

Survivors healed that come to you first

157

Protection hits for unhooked survivors

287

Protection hits for carried survivors

65

Survivors saved using pallet

11

Survivors affected with boon totems

3,989

Survivors affected with speed boost

10

Recovered from dying state

42

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

1

Heals completed after all generators have been completed

28

Safe unhooks while broken

5

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

802

Repaired generators

3,571

Repaired damaged generators

2,448

Successful skill checks

33,336

Exit gates opened

389

Hex totems cleansed

182

Hex totems blessed

0

Chests opened

791

Chests opened in basement

170

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

95

Great skill checks while injured

329

Swap held Survivor items for new ones from chests (counts once per chest)

49

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,468

Hits dodged by vaults

222

Basic attacks and projectiles dodged

3,861

Escapes after stunning killer using pallet

436

Escapes from killer gasp

46

Hooks sabotaged

109

Chases escaped after being injured in this chase

1,267

Chases lost by hiding in locker

7

Revealed killer aura

355

Unhooked yourself

14

Amount of screams

2,153

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

123

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

812

Escapes crawling (In dying state) through exit gates

120

Escapes through hatch

130

Escapes through hatch crawling (In dying state)

9

Escapes with new item

315

Escapes with somebody else item

26

Escapes being injured with for over half a match

46

Escapes while being downed at most once

363

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

562

Escapes healthy or injured through hatch

121

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

12

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

649

Obsessions sacrificed

122

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

136

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

62

Survivors hooked before single generator was repaired

257

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

405

Generators damaged with Undetectable effect

97

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

52

Survivors with Exposed effect downed

106

Survivors downed while carrying another survivor

20

Make unique survivors scream

499

Survivors hit with haste effect

114

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

502

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

37

Survivors hit after they drop a pallet during chase

259

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

496

Killer vaults in chase

319

Survivors grabbed while performing a vault

3

Meters fallen

313

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

620

Blink attacks (The Nurse)

590

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

119

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,375

Survivors put to sleep (The Nightmare)

7

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

154

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

60

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

130

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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