Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

108,011,647

Max blood points amount spent on one character

10,639,601

Highest prestige level

14

Mystery boxes opened

907

Time played

629h 30m

Time played in last two weeks

4h 24m

Blood points per hour

171,583

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

162

Survivor full load-out matches

487

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

109

Killer full load-out matches

110

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 538 SanFK05 102 462 793 484 618 2 872
59 539 dave 102 459 329 1 991 341 1 470
59 540 ⭑🗡tired🗡⭑ 102 454 422 313 288 1 042
59 541 Hex: Overbeck 102 454 232 476 623 2 413
59 542 深空星海 102 449 364 2 015 283 1 297
59 543 Trunkty 102 438 498 1 282 261 1 239
59 544 StylisedFatalism 102 434 630 1 689 157 841

Currently at

59 541 place

Hex: Overbeck needs another

190 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,903

Obsessions healed

487

Survivors healed while you are injured

467

Survivors healed while rest are injured

592

Survivors unhooked

1,929

Survivors saved (from dying state/hook) in endgame

72

Knocked (In dying state) survivors healed

285

Survivors healed that come to you first

110

Protection hits for unhooked survivors

173

Protection hits for carried survivors

66

Survivors saved using pallet

18

Survivors affected with boon totems

1,371

Survivors affected with speed boost

0

Recovered from dying state

24

Take a hit with the Endurance status effect

74

Survivors healed in the Basement

0

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

224

Repaired generators

2,487

Repaired damaged generators

1,848

Successful skill checks

24,323

Exit gates opened

193

Hex totems cleansed

139

Hex totems blessed

0

Chests opened

339

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

4

Great skill checks while injured

67

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

297

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,678

Hits dodged by vaults

371

Basic attacks and projectiles dodged

5,066

Escapes after stunning killer using pallet

820

Escapes from killer gasp

37

Hooks sabotaged

57

Chases escaped after being injured in this chase

898

Chases lost by hiding in locker

18

Revealed killer aura

283

Unhooked yourself

19

Amount of screams

1,153

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

643

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

15

Escapes with new item

127

Escapes with somebody else item

20

Escapes being injured with for over half a match

93

Escapes while being downed at most once

388

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

561

Escapes healthy or injured through hatch

40

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

13

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

511

Obsessions sacrificed

127

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

252

Survivors hooked in endgame

71

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

199

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

97

Survivors downed while carrying another survivor

7

Make unique survivors scream

402

Survivors hit with haste effect

197

Injure or down survivors who are Hindered

188

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

564

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

35

Survivors hit after they drop a pallet during chase

321

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

4

Killer vaults in chase

111

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

277

Blink attacks (The Nurse)

536

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

283

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

60

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

359

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

82

Intoxicated survivors downed (The Clown)

112

Survivors downed after phase walk (The Spirit)

63

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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