Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,383,675

Max blood points amount spent on one character

7,052,558

Highest prestige level

23

Mystery boxes opened

666

Time played

529h 10m

Time played in last two weeks

26m

Blood points per hour

206,709

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

93

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

172

Killer full load-out matches

218

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 396 EvilDarius57 109 383 675 958 372 1 502
110 397 4poninator 5 994 556 0 42 218
110 398 Skylost 5 994 245 35 44 176
110 399 MIN 5 993 203 232 25 138
110 400 Zaper 5 989 531 26 101 468
110 401 diseasedworm 5 989 106 77 30 160
110 402 Junkco (Jolly) 5 988 684 123 28 148

Currently at

110 399 place

MIN needs another

1 042 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,631

Obsessions healed

327

Survivors healed while you are injured

357

Survivors healed while rest are injured

675

Survivors unhooked

1,592

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

169

Survivors healed that come to you first

182

Protection hits for unhooked survivors

136

Protection hits for carried survivors

40

Survivors saved using pallet

9

Survivors affected with boon totems

3,492

Survivors affected with speed boost

94

Recovered from dying state

101

Take a hit with the Endurance status effect

100

Survivors healed in the Basement

21

Heals completed after all generators have been completed

23

Safe unhooks while broken

9

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

366

Repaired generators

1,502

Repaired damaged generators

1,062

Successful skill checks

18,643

Exit gates opened

178

Hex totems cleansed

61

Hex totems blessed

20

Chests opened

859

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

81

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

236

Great skill checks while injured

369

Swap held Survivor items for new ones from chests (counts once per chest)

269

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

171

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,536

Hits dodged by vaults

141

Basic attacks and projectiles dodged

2,077

Escapes after stunning killer using pallet

338

Escapes from killer gasp

26

Hooks sabotaged

50

Chases escaped after being injured in this chase

1,119

Chases lost by hiding in locker

10

Revealed killer aura

1,234

Unhooked yourself

39

Amount of screams

5,784

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,140

Blind killer using flashlight

114

Perform a fast vault within 3 seconds of getting hit

245

Pallet stun the Killer while holding a rare, common, or uncommon item

144

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

372

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

1

Escapes with new item

163

Escapes with somebody else item

4

Escapes being injured with for over half a match

35

Escapes while being downed at most once

289

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

315

Escapes healthy or injured through hatch

33

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

958

Obsessions sacrificed

233

Kills (Memento mories)

75

Kills (Memento mories) or sacrifices after last generator

158

All survivors sacrificed or killed (Memento Mori) before the last generator

139

Hooks

Hooks

Different survivors hooked in basement

165

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

76

Survivors hooked before single generator was repaired

639

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

533

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

3

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

199

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

202

Oblivious effect applied

690

Survivors with Exposed effect downed

92

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,371

Survivors hit with haste effect

173

Injure or down survivors who are Hindered

54

Survivors that holding Special Item hit

99

Survivors downed next to a raised pallet

1,258

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

136

Hatches closed

92

Survivors hit after they drop a pallet during chase

642

Survivors hit while carrying another survivor

107

Survivors detected using killer instinct

961

Killer vaults in chase

412

Survivors grabbed while performing a vault

9

Meters fallen

956

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

104

Blink attacks (The Nurse)

53

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

55

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

307

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

115

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

560

Survivors put to sleep (The Nightmare)

122

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

74

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

82

Condemned survivors (The Onryō)

47

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

59

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

39

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

30

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

31

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

60,708

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

27

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

164

Survivors downed with Dire Crows (The Artist)

51

Survivors downed during Nightfall (The Dredge)

32

Down survivor you recently teleported to (The Singularity)

59

Down survivor using UVX (The Unknown)

22

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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