Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

464,637,970

Max blood points amount spent on one character

42,132,232

Highest prestige level

100

Mystery boxes opened

1,971

Time played

2714h 7m

Time played in last two weeks

10h 19m

Blood points per hour

2,853

Estimated playtime per role

Survivor 84%
Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

630

Survivor rank

Silver IV, 4 pipes

Survivor full load-out matches

2,947

Ultra rare addon warded without a protection ward

367

Items depleted

2,325

Survivor Adepts

Adepts got 46
Adepts left 5
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

334

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

749

Ultra rare offering burned

59

Killer Adepts

Adepts got 9
Adepts left 33
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,816

Obsessions healed

2,240

Survivors healed while you are injured

1,429

Survivors healed while rest are injured

2,392

Survivors unhooked

9,815

Survivors saved (from dying state/hook) in endgame

431

Knocked (In dying state) survivors healed

1,386

Survivors healed that come to you first

760

Protection hits for unhooked survivors

923

Protection hits for carried survivors

358

Survivors saved using pallet

143

Survivors affected with boon totems

26,447

Survivors affected with speed boost

524

Recovered from dying state

625

Take a hit with the Endurance status effect

275

Survivors healed in the Basement

80

Heals completed after all generators have been completed

328

Safe unhooks while broken

36

Protection hits during End Game

150

Objective actions

Objective actions

Repaired generators

12,219

Repaired damaged generators

6,413

Successful skill checks

142,483

Exit gates opened

1,432

Hex totems cleansed

1,080

Hex totems blessed

46

Chests opened

2,288

Chests opened in basement

245

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

1,524

Matches in that picked up and used special item

584

Great skill checks while injured

1,961

Swap held Survivor items for new ones from chests (counts once per chest)

107

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

7,949

Finished repairs of generators while injured

191

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

8,868

Hits dodged by vaults

853

Basic attacks and projectiles dodged

17,029

Escapes after stunning killer using pallet

2,313

Escapes from killer gasp

361

Hooks sabotaged

773

Chases escaped after being injured in this chase

5,586

Chases lost by hiding in locker

385

Revealed killer aura

2,387

Unhooked yourself

120

Amount of screams

14,516

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,960

Blind killer using flashlight

824

Perform a fast vault within 3 seconds of getting hit

820

Pallet stun the Killer while holding a rare, common, or uncommon item

577

Trials where you've revealed or seen the Killer's aura 11+ times

248

Escapes

Escapes

Total escapes

3,143

Escapes crawling (In dying state) through exit gates

169

Escapes through hatch

344

Escapes through hatch crawling (In dying state)

16

Escapes with new item

691

Escapes with somebody else item

58

Escapes being injured with for over half a match

190

Escapes while being downed at most once

1,774

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

37

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

16

Escape through hatch using key

18

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,630

Escapes healthy or injured through hatch

328

Escaped by

Exit Gates 89%
Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

12

Escapes while broken

19

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

31

Campbell's Chapel (Upstairs Main Building)

24

Family Residence (Main Building)

25

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

23

Temple of Purgation (Main Building Basement)

28

The Pale Rose (Steamboat)

33

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

46

Dead Dawg Saloon (Upstairs Saloon)

47

Treatment Theatre (Operation Theatre)

38

Midwich Elementary School

52

Raccoon City Police Station (1st Floor Main Hall)

47

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

24

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

14

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

7

Fallen Refuge

6

Raccoon City Police Exit Opened and Escaped

34

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,909

Obsessions sacrificed

488

Kills (Memento mories)

131

Kills (Memento mories) or sacrifices after last generator

672

All survivors sacrificed or killed (Memento Mori) before the last generator

219

Hooks

Hooks

Different survivors hooked in basement

382

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

155

Survivors hooked before single generator was repaired

530

Survivors hooked in endgame

445

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,580

Generators damaged with Undetectable effect

261

Survivors grabbed while repairing a generator

79

Survivors grabbed while cleansing a totem

17

Generators protection

Protected 57%
Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

147

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

444

Oblivious effect applied

1,596

Survivors with Exposed effect downed

939

Survivors downed while carrying another survivor

37

Make unique survivors scream

678

Survivors hit with haste effect

194

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

1,895

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

75

Hatches closed

190

Survivors hit after they drop a pallet during chase

1,073

Survivors hit while carrying another survivor

135

Survivors detected using killer instinct

1,236

Killer vaults in chase

358

Survivors grabbed while performing a vault

5

Meters fallen

591

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

923

Blink attacks (The Nurse)

30

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

338

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

174

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

848

Trials where all survivors suffered from madness 3 (The Doctor)

244

Hatchets thrown (The Huntress)

904

Survivors put to sleep (The Nightmare)

595

Reverse bear-traps put on survivors (The Pig)

53

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

278

Survivors with Broken effect downed

97

Condemned survivors (The Onryō)

212

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

35

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

50

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

102

Intoxicated survivors downed (The Clown)

205

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

95

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

34

Survivors downed while speared (The Deathslinger)

51

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

153

Survivors downed with Dire Crows (The Artist)

45

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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