Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,645,845

Max blood points amount spent on one character

1,225,500

Highest prestige level

5

Mystery boxes opened

202

Time played

334h 6m

Time played in last two weeks

0m

Blood points per hour

91,727

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

199

Ultra rare addon warded without a protection ward

24

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

46

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 191 ZeroTwo 30 206 695 149 173 905
94 192 Hikaru died 30 206 079 40 62 354
94 193 mango 30 205 251 181 250 979
94 194 Smocoeur 30 204 337 200 228 1 072
94 195 Lv99Nerd 30 204 081 510 100 366
94 196 Глино Месси 30 203 538 437 239 886
94 197 Omnihl | TTV 30 199 150 1 142 149 307

Currently at

94 194 place

Smocoeur needs another

914 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

364

Obsessions healed

40

Survivors healed while you are injured

45

Survivors healed while rest are injured

50

Survivors unhooked

530

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

23

Protection hits for unhooked survivors

54

Protection hits for carried survivors

21

Survivors saved using pallet

0

Survivors affected with boon totems

381

Survivors affected with speed boost

2

Recovered from dying state

5

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

203

Repaired generators

1,087

Repaired damaged generators

257

Successful skill checks

10,856

Exit gates opened

125

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

199

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

5

Great skill checks while injured

33

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

750

Hits dodged by vaults

75

Basic attacks and projectiles dodged

729

Escapes after stunning killer using pallet

74

Escapes from killer gasp

32

Hooks sabotaged

50

Chases escaped after being injured in this chase

203

Chases lost by hiding in locker

4

Revealed killer aura

111

Unhooked yourself

9

Amount of screams

279

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

230

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

1

Escapes with new item

51

Escapes with somebody else item

4

Escapes being injured with for over half a match

13

Escapes while being downed at most once

92

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

174

Escapes healthy or injured through hatch

46

Escaped by

80% Exit Gates

Hatch 20%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

200

Obsessions sacrificed

23

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

21

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

59

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

24% Protected

Unprotected 76%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

26

Survivors downed while carrying another survivor

2

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

63

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

6

Survivors hit after they drop a pallet during chase

108

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

10

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

138

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

171

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

69

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

80

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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