Total blood points earned

222,282,410

Max blood points amount spent on one character

28,197,941

Time played

1511h 11m

Time played in last two weeks

6h 18m

Blood points per hour

147,092

Estimated playtime per role

29% Survivor

Killer 71%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

73

Survivor full load-out matches

139

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

837

Killer full load-out matches

1,339

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 67%

28 / 42

Killer
Got 28 Left 14

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 406 Groged Up 111 025 838 1 972 217 628
65 407 Reallyman? 111 023 190 2 414 732 3 083
65 408 moovmex 111 020 138 134 753 2 780
65 409 carry48 111 018 979 3 272 448 1 684
65 410 Saad 111 011 660 1 086 480 1 734
65 411 tiny vanessa 111 006 687 294 522 2 169
65 412 perforator 111 004 601 1 493 425 1 304

Currently at

65 409 place

carry48 needs another

1 159 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,591

Obsessions healed

325

Survivors healed while you are injured

367

Survivors healed while rest are injured

449

Survivors unhooked

1,522

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

220

Survivors healed that come to you first

101

Protection hits for unhooked survivors

375

Protection hits for carried survivors

48

Survivors saved using pallet

11

Survivors affected with boon totems

2,520

Survivors affected with speed boost

26

Recovered from dying state

80

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

6

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

21

Mystery boxes opened

1,602

Items depleted

196

Repaired generators

2,649

Repaired damaged generators

969

Successful skill checks

23,839

Exit gates opened

328

Hex totems cleansed

174

Hex totems blessed

0

Chests opened

110

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

106

Great skill checks while injured

437

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

52

Finished repairs of generators while injured

3

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,025

Hits dodged by vaults

241

Basic attacks and projectiles dodged

3,328

Escapes after stunning killer using pallet

586

Escapes from killer gasp

57

Hooks sabotaged

50

Chases escaped after being injured in this chase

818

Chases lost by hiding in locker

10

Revealed killer aura

326

Unhooked yourself

47

Amount of screams

3,848

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

69

Pallet stun the Killer while holding a rare, common, or uncommon item

53

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

690

Escapes crawling (In dying state) through exit gates

69

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

7

Escapes with new item

67

Escapes with somebody else item

8

Escapes being injured with for over half a match

66

Escapes while being downed at most once

263

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

586

Escapes healthy or injured through hatch

28

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,137

Obsessions sacrificed

977

Kills (Memento mories)

75

Kills (Memento mories) or sacrifices after last generator

993

All survivors sacrificed or killed (Memento Mori) before the last generator

504

Hooks

Hooks

Different survivors hooked in basement

507

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

410

Survivors hooked before single generator was repaired

1,675

Survivors hooked in endgame

563

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,162

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

15

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

41

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

433

Oblivious effect applied

507

Survivors with Exposed effect downed

241

Survivors downed while carrying another survivor

135

Make unique survivors scream

2,363

Survivors hit with haste effect

1,064

Injure or down survivors who are Hindered

263

Survivors that holding Special Item hit

254

Survivors downed next to a raised pallet

4,683

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

101

Hatches closed

238

Survivors hit after they drop a pallet during chase

3,556

Survivors hit while carrying another survivor

564

Survivors detected using killer instinct

997

Killer vaults in chase

1,189

Survivors grabbed while performing a vault

10

Meters fallen

861

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

140

Uncloak attacks (The Wraith)

411

Blink attacks (The Nurse)

1,135

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

378

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

705

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

654

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

2,462

Survivors put to sleep (The Nightmare)

696

Reverse bear-traps put on survivors (The Pig)

102

Survivors sent to Cage of Atonement (The Executioner)

80

Survivors hit with Lethal Rush (The Blight)

11,819

Max Lacerations dealt (The Trickster)

364

Survivors with Broken effect downed

62

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

26

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

118,462

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

802

Intoxicated survivors downed (The Clown)

105

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

98

Survivors downed while having max Sickness (The Plague)

113

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

397

Survivors downed while speared (The Deathslinger)

89

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

281

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

30

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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