Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,102,622

Max blood points amount spent on one character

2,180,000

Highest prestige level

7

Mystery boxes opened

23

Time played

215h 38m

Time played in last two weeks

5h 51m

Blood points per hour

111,776

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

292

Ultra rare addon warded without a protection ward

3

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

21

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 236 ultranoob9919 24 105 561 369 62 285
92 237 Sodaman 24 103 430 271 401 1 780
92 238 vbx 24 102 783 243 142 653
92 239 and i am learning too 24 102 622 24 162 802
92 240 Spaceman 24 098 940 72 193 880
92 241 GNGR247 24 098 526 459 47 333
92 242 Leite pro Milas 24 096 707 320 59 280

Currently at

92 239 place

and i am learning too needs another

161 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

931

Obsessions healed

198

Survivors healed while you are injured

110

Survivors healed while rest are injured

391

Survivors unhooked

803

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

86

Protection hits for unhooked survivors

39

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

1,891

Survivors affected with speed boost

0

Recovered from dying state

57

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

3

Heals completed after all generators have been completed

52

Safe unhooks while broken

0

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

304

Repaired generators

802

Repaired damaged generators

225

Successful skill checks

9,156

Exit gates opened

59

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

205

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

60

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

78

Great skill checks while injured

54

Swap held Survivor items for new ones from chests (counts once per chest)

76

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,270

Finished repairs of generators while injured

32

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

291

Hits dodged by vaults

31

Basic attacks and projectiles dodged

768

Escapes after stunning killer using pallet

55

Escapes from killer gasp

17

Hooks sabotaged

23

Chases escaped after being injured in this chase

427

Chases lost by hiding in locker

4

Revealed killer aura

1,683

Unhooked yourself

1

Amount of screams

2,406

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,600

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

712

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

55

Escapes with somebody else item

3

Escapes being injured with for over half a match

4

Escapes while being downed at most once

114

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

135

Escapes healthy or injured through hatch

17

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

24

Obsessions sacrificed

7

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

11

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

18

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

19

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

27% Protected

Unprotected 73%

Hit survivors with a basic attack while you are Undetectable

39

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

6

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

0

Make unique survivors scream

88

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

59

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

2

Survivors hit after they drop a pallet during chase

34

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

5

Killer vaults in chase

6

Survivors grabbed while performing a vault

11

Meters fallen

111

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

4

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

205

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

18

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

74

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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