Total blood points earned

31,185,764

Max blood points amount spent on one character

1,826,000

Time played

218h 44m

Time played in last two weeks

0m

Blood points per hour

142,574

Estimated playtime per role

26% Survivor

Killer 74%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

56

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

118

Killer full load-out matches

139

Ultra rare offering burned

29

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 136 i edge to nurse 31 192 990 498 136 579
97 137 a cochi elektreko 31 191 279 440 291 1 071
97 138 chlorine 31 189 218 444 111 593
97 139 K|Vidarr|N 31 185 764 1 552 241 677
97 140 Everything Is Fine 31 183 806 613 107 562
97 141 tntrex 31 178 385 801 58 230
97 142 Lu 31 178 186 13 536 2 353

Currently at

97 139 place

K|Vidarr|N needs another

3 454 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

479

Obsessions healed

93

Survivors healed while you are injured

101

Survivors healed while rest are injured

101

Survivors unhooked

553

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

46

Survivors healed that come to you first

39

Protection hits for unhooked survivors

283

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

1,074

Survivors affected with speed boost

5

Recovered from dying state

1

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

3

Mystery boxes opened

265

Items depleted

201

Repaired generators

677

Repaired damaged generators

355

Successful skill checks

8,731

Exit gates opened

91

Hex totems cleansed

115

Hex totems blessed

0

Chests opened

270

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

665

Hits dodged by vaults

105

Basic attacks and projectiles dodged

714

Escapes after stunning killer using pallet

94

Escapes from killer gasp

28

Hooks sabotaged

87

Chases escaped after being injured in this chase

281

Chases lost by hiding in locker

2

Revealed killer aura

32

Unhooked yourself

58

Amount of screams

19

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

241

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

4

Escapes with new item

35

Escapes with somebody else item

9

Escapes being injured with for over half a match

15

Escapes while being downed at most once

108

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

219

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,552

Obsessions sacrificed

174

Kills (Memento mories)

92

Kills (Memento mories) or sacrifices after last generator

104

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

444

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

394

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

1

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

75

Survivors with Exposed effect downed

122

Survivors downed while carrying another survivor

23

Make unique survivors scream

174

Survivors hit with haste effect

41

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

742

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

68

Survivors hit after they drop a pallet during chase

515

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

729

Killer vaults in chase

218

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

108

Uncloak attacks (The Wraith)

216

Blink attacks (The Nurse)

1,054

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

313

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,169

Survivors put to sleep (The Nightmare)

217

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

143

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

166

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

117

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

109

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

83

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

117

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

69

Survivors downed with Dire Crows (The Artist)

42

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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