Total blood points earned

127,621,608

Max blood points amount spent on one character

5,825,000

Time played

839h 9m

Time played in last two weeks

16h 26m

Blood points per hour

152,084

Estimated playtime per role

17% Survivor

Killer 83%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

7

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

570

Killer full load-out matches

286

Ultra rare offering burned

8

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 639 HonksTheClown 127 621 608 2 801 142 697
61 640 Gian 127 314 259 1 848 283 1 393
61 641 Šlanginis 127 313 778 675 689 3 050
61 642 vineya 127 304 060 202 445 2 139
61 643 MILK CANNONS 127 295 726 379 507 2 094
61 644 sputnik sweetheart 127 293 944 1 693 589 2 743
61 645 Devin6994 127 292 637 2 109 605 2 607

Currently at

61 642 place

vineya needs another

9 718 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

516

Obsessions healed

112

Survivors healed while you are injured

131

Survivors healed while rest are injured

227

Survivors unhooked

604

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

47

Protection hits for unhooked survivors

52

Protection hits for carried survivors

1

Survivors saved using pallet

3

Survivors affected with boon totems

2,591

Survivors affected with speed boost

80

Recovered from dying state

62

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

7

Heals completed after all generators have been completed

15

Safe unhooks while broken

11

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

31

Mystery boxes opened

977

Items depleted

124

Repaired generators

697

Repaired damaged generators

200

Successful skill checks

9,173

Exit gates opened

67

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

94

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

51

Great skill checks while injured

138

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

113

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

541

Hits dodged by vaults

70

Basic attacks and projectiles dodged

966

Escapes after stunning killer using pallet

96

Escapes from killer gasp

19

Hooks sabotaged

1

Chases escaped after being injured in this chase

327

Chases lost by hiding in locker

0

Revealed killer aura

805

Unhooked yourself

4

Amount of screams

2,702

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,300

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

128

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

142

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

31

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

100

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

111

Escapes healthy or injured through hatch

10

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,801

Obsessions sacrificed

609

Kills (Memento mories)

276

Kills (Memento mories) or sacrifices after last generator

343

All survivors sacrificed or killed (Memento Mori) before the last generator

258

Hooks

Hooks

Different survivors hooked in basement

478

Basement trees (3 or 4 survivors hooked in basement in this same time)

96

Survivors hooked while all remaining were injured

301

Survivors hooked before single generator was repaired

2,316

Survivors hooked in endgame

105

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,535

Generators damaged with Undetectable effect

160

Survivors grabbed while repairing a generator

80

Survivors grabbed while cleansing a totem

5

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

1,123

Survivors injured while in the basement

165

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

210

Oblivious effect applied

886

Survivors with Exposed effect downed

522

Survivors downed while carrying another survivor

86

Make unique survivors scream

4,531

Survivors hit with haste effect

526

Injure or down survivors who are Hindered

224

Survivors that holding Special Item hit

795

Survivors downed next to a raised pallet

4,226

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

44

Preventing escape

Preventing escape

Survivors grabbed from locker

382

Hatches closed

140

Survivors hit after they drop a pallet during chase

2,495

Survivors hit while carrying another survivor

242

Survivors detected using killer instinct

4,196

Killer vaults in chase

820

Survivors grabbed while performing a vault

49

Meters fallen

6,939

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

173

Blink attacks (The Nurse)

103

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

201

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

107

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

195

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

633

Survivors put to sleep (The Nightmare)

73

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

49

Survivors hit with Lethal Rush (The Blight)

110

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

68

Condemned survivors (The Onryō)

207

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

3,277

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

107

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

65

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

60

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

132

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

129

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

79

Survivors downed with Demon Fury (The Oni)

161

Survivors downed while speared (The Deathslinger)

60

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

153

Survivors downed with Dire Crows (The Artist)

126

Survivors downed during Nightfall (The Dredge)

327

Down survivor you recently teleported to (The Singularity)

47

Down survivor using UVX (The Unknown)

103

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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