Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,519,265

Max blood points amount spent on one character

5,045,000

Highest prestige level

11

Mystery boxes opened

769

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

70

Survivor full load-out matches

596

Ultra rare addon warded without a protection ward

63

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

212

Killer full load-out matches

301

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 271 Tux 57 136 658 646 308 1 175
74 272 เต่าอ้บโอ่ 57 135 475 1 193 362 1 500
74 273 Mikuツ 57 135 365 1 422 62 258
74 274 wolf nighteyes 57 134 708 762 199 817
74 275 Hex:MommyIssues 57 133 701 111 435 2 133
74 276 Arturkaa 57 133 609 399 708 3 671
74 277 Похуй проебали 2 57 126 584 1 047 221 879

Currently at

74 274 place

wolf nighteyes needs another

657 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

912

Obsessions healed

198

Survivors healed while you are injured

243

Survivors healed while rest are injured

354

Survivors unhooked

1,017

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

119

Survivors healed that come to you first

93

Protection hits for unhooked survivors

79

Protection hits for carried survivors

64

Survivors saved using pallet

2

Survivors affected with boon totems

2,956

Survivors affected with speed boost

55

Recovered from dying state

130

Take a hit with the Endurance status effect

107

Survivors healed in the Basement

31

Heals completed after all generators have been completed

30

Safe unhooks while broken

12

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

502

Repaired generators

1,313

Repaired damaged generators

533

Successful skill checks

22,638

Exit gates opened

109

Hex totems cleansed

27

Hex totems blessed

1

Chests opened

124

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

179

Great skill checks while injured

1,062

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

235

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,364

Hits dodged by vaults

172

Basic attacks and projectiles dodged

1,958

Escapes after stunning killer using pallet

290

Escapes from killer gasp

71

Hooks sabotaged

82

Chases escaped after being injured in this chase

763

Chases lost by hiding in locker

11

Revealed killer aura

942

Unhooked yourself

23

Amount of screams

4,755

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

102

Perform a fast vault within 3 seconds of getting hit

170

Pallet stun the Killer while holding a rare, common, or uncommon item

183

Trials where you've revealed or seen the Killer's aura 11+ times

221

Escapes

Escapes

Total escapes

291

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

3

Escapes with new item

26

Escapes with somebody else item

1

Escapes being injured with for over half a match

44

Escapes while being downed at most once

173

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

235

Escapes healthy or injured through hatch

19

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

980

Obsessions sacrificed

253

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

175

All survivors sacrificed or killed (Memento Mori) before the last generator

137

Hooks

Hooks

Different survivors hooked in basement

134

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

138

Survivors hooked before single generator was repaired

511

Survivors hooked in endgame

91

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

660

Generators damaged with Undetectable effect

117

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

6

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

73

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

335

Oblivious effect applied

795

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

49

Make unique survivors scream

888

Survivors hit with haste effect

390

Injure or down survivors who are Hindered

123

Survivors that holding Special Item hit

164

Survivors downed next to a raised pallet

1,228

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

102

Hatches closed

75

Survivors hit after they drop a pallet during chase

630

Survivors hit while carrying another survivor

111

Survivors detected using killer instinct

1,338

Killer vaults in chase

512

Survivors grabbed while performing a vault

13

Meters fallen

1,155

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

500

Blink attacks (The Nurse)

226

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

42

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

205

Trials where all survivors suffered from madness 3 (The Doctor)

47

Hatchets thrown (The Huntress)

543

Survivors put to sleep (The Nightmare)

317

Reverse bear-traps put on survivors (The Pig)

115

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

60

Survivors with Broken effect downed

390

Condemned survivors (The Onryō)

148

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

24

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

109

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

58

Deep wounded survivors downed (The Legion)

133

Survivors downed while having max Sickness (The Plague)

40

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

37

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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