Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

196,430,400

Max blood points amount spent on one character

16,018,000

Highest prestige level

100

Mystery boxes opened

287

Time played

928h 3m

Time played in last two weeks

1h 11m

Blood points per hour

211,659

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

385

Survivor full load-out matches

347

Ultra rare addon warded without a protection ward

74

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

81

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
46 493 Suzuya † 139 395 845 1 003 625 2 471
46 494 Fascinor 139 395 249 1 398 477 2 376
46 495 adri_99_ 139 394 554 1 274 1 282 4 509
46 496 ElMairon 139 386 783 378 790 3 707
46 497 vacu 139 385 408 3 204 101 379
46 498 Актёр Малдера 139 383 252 2 025 514 2 492
46 499 Darius 139 378 117 1 323 699 3 208

Currently at

46 496 place

ElMairon needs another

7 771 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,555

Obsessions healed

651

Survivors healed while you are injured

531

Survivors healed while rest are injured

1,139

Survivors unhooked

4,318

Survivors saved (from dying state/hook) in endgame

152

Knocked (In dying state) survivors healed

332

Survivors healed that come to you first

307

Protection hits for unhooked survivors

226

Protection hits for carried survivors

112

Survivors saved using pallet

11

Survivors affected with boon totems

3,207

Survivors affected with speed boost

15

Recovered from dying state

183

Take a hit with the Endurance status effect

146

Survivors healed in the Basement

30

Heals completed after all generators have been completed

238

Safe unhooks while broken

25

Protection hits during End Game

117

Objective actions

Objective actions

Items depleted

690

Repaired generators

4,821

Repaired damaged generators

2,252

Successful skill checks

52,220

Exit gates opened

494

Hex totems cleansed

143

Hex totems blessed

1

Chests opened

1,220

Chests opened in basement

249

Escapes when playing without any perk and repaired generator(s)

204

Matches with 300+ seconds of repairing generators

312

Matches in that picked up and used special item

290

Great skill checks while injured

1,112

Swap held Survivor items for new ones from chests (counts once per chest)

182

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8,545

Finished repairs of generators while injured

211

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,523

Hits dodged by vaults

501

Basic attacks and projectiles dodged

4,652

Escapes after stunning killer using pallet

884

Escapes from killer gasp

62

Hooks sabotaged

65

Chases escaped after being injured in this chase

2,348

Chases lost by hiding in locker

106

Revealed killer aura

1,801

Unhooked yourself

28

Amount of screams

10,320

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,440

Blind killer using flashlight

43

Perform a fast vault within 3 seconds of getting hit

835

Pallet stun the Killer while holding a rare, common, or uncommon item

728

Trials where you've revealed or seen the Killer's aura 11+ times

4,273

Escapes

Escapes

Total escapes

1,056

Escapes crawling (In dying state) through exit gates

82

Escapes through hatch

147

Escapes through hatch crawling (In dying state)

10

Escapes with new item

383

Escapes with somebody else item

33

Escapes being injured with for over half a match

74

Escapes while being downed at most once

635

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

827

Escapes healthy or injured through hatch

137

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

17

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

16

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

7

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

462

Obsessions sacrificed

82

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

82

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

180

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

284

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

72

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

22

Make unique survivors scream

449

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

411

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

23

Survivors hit after they drop a pallet during chase

184

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

46

Killer vaults in chase

97

Survivors grabbed while performing a vault

5

Meters fallen

400

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

43

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

561

Trials where all survivors suffered from madness 3 (The Doctor)

62

Hatchets thrown (The Huntress)

163

Survivors put to sleep (The Nightmare)

8

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

35

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

140

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

42

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

23

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

68

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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