Total blood points earned
457,752,627
Max blood points amount spent on one character
40,175,104
Time played
1611h 4m
Time played in last two weeks
0m
Blood points per hour
284,130
Estimated playtime per role
72% Survivor
Killer 28%
Survivor
Survivor perfect matches (5 000 points each category)
532
Survivor full load-out matches
1,502
Ultra rare addon warded without a protection ward
100
Iridescent IV
42 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
471
Killer full load-out matches
637
Ultra rare offering burned
54
Ash IV
37 / 42
KillerLeaderboards
Currently at
20 477 place
JarL needs another
45 871 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,800
Obsessions healed
1,319
Survivors healed while you are injured
986
Survivors healed while rest are injured
1,840
Survivors unhooked
5,905
Survivors saved (from dying state/hook) in endgame
230
Knocked (In dying state) survivors healed
690
Survivors healed that come to you first
620
Protection hits for unhooked survivors
457
Protection hits for carried survivors
158
Survivors saved using pallet
54
Survivors affected with boon totems
15,912
Survivors affected with speed boost
71
Recovered from dying state
361
Take a hit with the Endurance status effect
507
Survivors healed in the Basement
62
Heals completed after all generators have been completed
154
Safe unhooks while broken
21
Protection hits during End Game
82
Objective actions
Highest prestige level
50
Mystery boxes opened
2,548
Items depleted
2,132
Repaired generators
6,327
Repaired damaged generators
3,653
Successful skill checks
95,521
Exit gates opened
678
Hex totems cleansed
384
Hex totems blessed
20
Chests opened
1,389
Chests opened in basement
41
Escapes when playing without any perk and repaired generator(s)
110
Matches with 300+ seconds of repairing generators
903
Matches in that picked up and used special item
604
Great skill checks while injured
4,812
Swap held Survivor items for new ones from chests (counts once per chest)
315
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
2,248
Finished repairs of generators while injured
59
Chests opened with a key
1
Boldness actions
Vaults in chase
11,411
Hits dodged by vaults
894
Basic attacks and projectiles dodged
13,824
Escapes after stunning killer using pallet
3,369
Escapes from killer gasp
131
Hooks sabotaged
75
Chases escaped after being injured in this chase
5,055
Chases lost by hiding in locker
40
Revealed killer aura
4,956
Unhooked yourself
62
Amount of screams
20,478
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Reveal the Killer's aura for a total of 60 seconds in a single trial
16,620
Blind killer using flashlight
190
Perform a fast vault within 3 seconds of getting hit
1,003
Pallet stun the Killer while holding a rare, common, or uncommon item
1,836
Trials where you've revealed or seen the Killer's aura 11+ times
4
Escapes
Total escapes
1,808
Escapes crawling (In dying state) through exit gates
148
Escapes through hatch
154
Escapes through hatch crawling (In dying state)
25
Escapes with new item
430
Escapes with somebody else item
16
Escapes being injured with for over half a match
129
Escapes while being downed at most once
1,203
Escapes after unhooked yourself
28
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
1,506
Escapes healthy or injured through hatch
129
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
14
Escapes from maps
Disturbed Ward (Upstairs Main Building)
11
Campbell's Chapel (Upstairs Main Building)
13
Family Residence (Main Building)
10
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
9
Temple of Purgation (Main Building Basement)
6
The Pale Rose (Steamboat)
8
The Game (Bathroom)
7
Mount Ormond Resort (Chalet/Main Building)
22
Dead Dawg Saloon (Upstairs Saloon)
18
Treatment Theatre (Operation Theatre)
22
Midwich Elementary School
10
Raccoon City Police Station (1st Floor Main Hall)
24
Eyrie of Crows (Inside Eyrie)
10
Garden of Joy (Upstairs Main Building)
8
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
5
Toba Landing repair (Upstairs Main Building)
11
Nostromo Wreckage (Mess Hall)
11
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
5
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
31
Killer statistics
Kills
Hooks
2,005
Obsessions sacrificed
504
Kills (Memento mories)
193
Kills (Memento mories) or sacrifices after last generator
446
All survivors sacrificed or killed (Memento Mori) before the last generator
257
Hooks
Different survivors hooked in basement
251
Basement trees (3 or 4 survivors hooked in basement in this same time)
24
Survivors hooked while all remaining were injured
205
Survivors hooked before single generator was repaired
1,236
Survivors hooked in endgame
237
Territory protection
Generators damaged with at least one survivor hooked
1,280
Generators damaged with Undetectable effect
224
Survivors grabbed while repairing a generator
41
Survivors grabbed while cleansing a totem
17
Generators protection
70% Protected
Unprotected 30%
Hit survivors with a basic attack while you are Undetectable
311
Survivors injured while in the basement
37
Downs and effects
Survivors with Oblivious effect downed
338
Oblivious effect applied
1,157
Survivors with Exposed effect downed
571
Survivors downed while carrying another survivor
106
Make unique survivors scream
2,470
Survivors hit with haste effect
463
Injure or down survivors who are Hindered
300
Survivors that holding Special Item hit
274
Survivors downed next to a raised pallet
2,833
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
298
Hatches closed
178
Survivors hit after they drop a pallet during chase
1,662
Survivors hit while carrying another survivor
290
Survivors detected using killer instinct
1,300
Killer vaults in chase
1,173
Survivors grabbed while performing a vault
26
Meters fallen
1,227
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
102
Uncloak attacks (The Wraith)
699
Blink attacks (The Nurse)
502
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
303
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
312
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
826
Trials where all survivors suffered from madness 3 (The Doctor)
128
Hatchets thrown (The Huntress)
1,060
Survivors put to sleep (The Nightmare)
204
Reverse bear-traps put on survivors (The Pig)
126
Survivors sent to Cage of Atonement (The Executioner)
31
Survivors hit with Lethal Rush (The Blight)
497
Max Lacerations dealt (The Trickster)
115
Survivors with Broken effect downed
395
Condemned survivors (The Onryō)
57
Slams of one Survivor into another (The Mastermind)
10
Damage Survivor pursued by a Guard (The Knight)
50
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
15
Survivors hit during Tail attack (The Xenomorph)
186
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
10
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
33
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
22
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
41
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
1
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
547
Survivors downed by 24m+ hatchet throw (The Huntress)
20
Survivors downed with chainsaw (The Cannibal)
247
Intoxicated survivors downed (The Clown)
100
Survivors downed after phase walk (The Spirit)
53
Deep wounded survivors downed (The Legion)
76
Survivors downed while having max Sickness (The Plague)
51
Marked survivors downed (The Ghostface)
51
Survivors downed with Demon Fury (The Oni)
82
Survivors downed while speared (The Deathslinger)
36
Survivors downed with Victor clinging (The Twins)
10
Survivors downed while contaminated (The Nemesis)
119
Survivors downed with Dire Crows (The Artist)
50
Survivors downed during Nightfall (The Dredge)
52
Down survivor you recently teleported to (The Singularity)
31
Down survivor using UVX (The Unknown)
33
Whip downs (The Krause)
0
Killer abilities chart
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