Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,445,782

Max blood points amount spent on one character

2,960,775

Highest prestige level

4

Mystery boxes opened

138

Time played

211h 4m

Time played in last two weeks

0m

Blood points per hour

186,888

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

168

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

91

Killer full load-out matches

168

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 230 Teo 29 682 280 610 91 510
90 231 Freia Gelé 29 681 964 116 308 1 484
90 232 滅入る 29 678 958 504 315 1 470
90 233 BigFellaFro 29 678 628 444 135 528
90 234 Jawsie 29 678 462 354 92 379
90 235 swzkul 29 677 528 11 223 1 165
90 236 GRZYBSON 29 677 292 217 97 495

Currently at

90 233 place

BigFellaFro needs another

330 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

563

Obsessions healed

103

Survivors healed while you are injured

106

Survivors healed while rest are injured

182

Survivors unhooked

575

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

79

Survivors healed that come to you first

41

Protection hits for unhooked survivors

55

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

2,127

Survivors affected with speed boost

58

Recovered from dying state

47

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

3

Heals completed after all generators have been completed

10

Safe unhooks while broken

7

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

149

Repaired generators

642

Repaired damaged generators

379

Successful skill checks

7,168

Exit gates opened

67

Hex totems cleansed

25

Hex totems blessed

0

Chests opened

70

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

40

Great skill checks while injured

63

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

284

Hits dodged by vaults

42

Basic attacks and projectiles dodged

516

Escapes after stunning killer using pallet

84

Escapes from killer gasp

18

Hooks sabotaged

31

Chases escaped after being injured in this chase

243

Chases lost by hiding in locker

5

Revealed killer aura

1,307

Unhooked yourself

17

Amount of screams

1,796

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

152

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

0

Escapes with new item

15

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

74

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

134

Escapes healthy or injured through hatch

9

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

482

Obsessions sacrificed

112

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

95

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

95

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

53

Survivors hooked before single generator was repaired

161

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

242

Generators damaged with Undetectable effect

45

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

1

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

148

Survivors with Exposed effect downed

203

Survivors downed while carrying another survivor

19

Make unique survivors scream

403

Survivors hit with haste effect

259

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

58

Survivors downed next to a raised pallet

322

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

41

Survivors hit after they drop a pallet during chase

226

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

395

Killer vaults in chase

54

Survivors grabbed while performing a vault

2

Meters fallen

86

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

78

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

128

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

133

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

200

Condemned survivors (The Onryō)

182

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

31

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

73

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

37

Survivors downed with Demon Fury (The Oni)

56

Survivors downed while speared (The Deathslinger)

67

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

78

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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