Total blood points earned

183,118,640

Max blood points amount spent on one character

17,770,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

159

Survivor full load-out matches

425

Ultra rare addon warded without a protection ward

11

Survivor rank
Iridescent I

Iridescent I

Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

369

Killer full load-out matches

297

Ultra rare offering burned

4

Killer rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 561 hayleykttn 179 498 347 103 1 232 5 773
50 562 anthracitefield 179 488 500 4 175 226 870
50 563 Big Bingus 179 482 405 4 411 456 2 061
50 564 sudo 179 480 556 1 340 532 2 414
50 565 pizza 179 476 458 2 548 689 2 448
50 566 bunny 179 470 593 751 1 837 6 944
50 567 Rho 179 460 511 1 709 824 2 972

Currently at

50 564 place

sudo needs another

1 849 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,834

Obsessions healed

371

Survivors healed while you are injured

374

Survivors healed while rest are injured

700

Survivors unhooked

2,106

Survivors saved (from dying state/hook) in endgame

93

Knocked (In dying state) survivors healed

385

Survivors healed that come to you first

176

Protection hits for unhooked survivors

143

Protection hits for carried survivors

53

Survivors saved using pallet

23

Survivors affected with boon totems

4,316

Survivors affected with speed boost

34

Recovered from dying state

288

Take a hit with the Endurance status effect

303

Survivors healed in the Basement

47

Heals completed after all generators have been completed

247

Safe unhooks while broken

27

Protection hits during End Game

120

Objective actions

Objective actions

Highest prestige level

50

Mystery boxes opened

348

Items depleted

279

Repaired generators

2,447

Repaired damaged generators

1,111

Successful skill checks

35,304

Exit gates opened

302

Hex totems cleansed

85

Hex totems blessed

4

Chests opened

134

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

6,001

Matches in that picked up and used special item

187

Great skill checks while injured

1,082

Swap held Survivor items for new ones from chests (counts once per chest)

31

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

12,444

Finished repairs of generators while injured

363

Chests opened with a key

12

Boldness actions

Boldness actions

Vaults in chase

1,840

Hits dodged by vaults

144

Basic attacks and projectiles dodged

2,354

Escapes after stunning killer using pallet

324

Escapes from killer gasp

35

Hooks sabotaged

8

Chases escaped after being injured in this chase

1,416

Chases lost by hiding in locker

8

Revealed killer aura

1,336

Unhooked yourself

59

Amount of screams

8,271

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,860

Blind killer using flashlight

128

Perform a fast vault within 3 seconds of getting hit

548

Pallet stun the Killer while holding a rare, common, or uncommon item

341

Trials where you've revealed or seen the Killer's aura 11+ times

2,646

Escapes

Escapes

Total escapes

538

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

4

Escapes with new item

59

Escapes with somebody else item

6

Escapes being injured with for over half a match

38

Escapes while being downed at most once

355

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

474

Escapes healthy or injured through hatch

28

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

19

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,352

Obsessions sacrificed

321

Kills (Memento mories)

107

Kills (Memento mories) or sacrifices after last generator

302

All survivors sacrificed or killed (Memento Mori) before the last generator

172

Hooks

Hooks

Different survivors hooked in basement

237

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

219

Survivors hooked before single generator was repaired

593

Survivors hooked in endgame

181

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

730

Generators damaged with Undetectable effect

192

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

9

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

304

Survivors injured while in the basement

139

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

114

Oblivious effect applied

363

Survivors with Exposed effect downed

132

Survivors downed while carrying another survivor

56

Make unique survivors scream

2,115

Survivors hit with haste effect

353

Injure or down survivors who are Hindered

148

Survivors that holding Special Item hit

333

Survivors downed next to a raised pallet

2,077

Survivors downed in Exit Gate

73

Survivors downed withit 30 seconds of breaking pallet or wall

47

Preventing escape

Preventing escape

Survivors grabbed from locker

137

Hatches closed

107

Survivors hit after they drop a pallet during chase

886

Survivors hit while carrying another survivor

147

Survivors detected using killer instinct

1,114

Killer vaults in chase

799

Survivors grabbed while performing a vault

34

Meters fallen

4,056

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

210

Blink attacks (The Nurse)

321

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

785

Matches finished with one or more Hex totems remaining

37

Traps triggered (The Hag)

57

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

152

Trials where all survivors suffered from madness 3 (The Doctor)

79

Hatchets thrown (The Huntress)

686

Survivors put to sleep (The Nightmare)

264

Reverse bear-traps put on survivors (The Pig)

52

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

1,209

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

119

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

21

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

40

Damage Survivor pursued by a Guard (The First)

209

Perfectly times grab attacks (The Ghoul)

58

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

104

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

143

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

261

Survivors downed while speared (The Deathslinger)

24

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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