Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

306,186,635

Max blood points amount spent on one character

29,574,836

Highest prestige level

100

Mystery boxes opened

1,803

Time played

1926h 19m

Time played in last two weeks

24h 3m

Blood points per hour

2,649

Estimated playtime per role

Survivor 31%
Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

192

Survivor rank

Ash IV, 2 pipes

Survivor full load-out matches

1,068

Ultra rare addon warded without a protection ward

47

Items depleted

702

Survivor Adepts

Adepts got 5
Adepts left 46
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,529

Killer rank

Silver III, 1 pipes

Killer full load-out matches

1,784

Ultra rare offering burned

112

Killer Adepts

Adepts got 5
Adepts left 37
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,299

Obsessions healed

564

Survivors healed while you are injured

460

Survivors healed while rest are injured

661

Survivors unhooked

3,419

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

397

Survivors healed that come to you first

172

Protection hits for unhooked survivors

332

Protection hits for carried survivors

130

Survivors saved using pallet

43

Survivors affected with boon totems

6,094

Survivors affected with speed boost

7

Recovered from dying state

11

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

4

Protection hits during End Game

1

Objective actions

Objective actions

Repaired generators

3,309

Repaired damaged generators

2,950

Successful skill checks

48,443

Exit gates opened

386

Hex totems cleansed

91

Hex totems blessed

5

Chests opened

177

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

4

Great skill checks while injured

17

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

26

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,267

Hits dodged by vaults

442

Basic attacks and projectiles dodged

6,891

Escapes after stunning killer using pallet

1,350

Escapes from killer gasp

92

Hooks sabotaged

66

Chases escaped after being injured in this chase

2,459

Chases lost by hiding in locker

14

Revealed killer aura

439

Unhooked yourself

21

Amount of screams

610

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

894

Escapes crawling (In dying state) through exit gates

80

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

9

Escapes with new item

65

Escapes with somebody else item

15

Escapes being injured with for over half a match

112

Escapes while being downed at most once

510

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

767

Escapes healthy or injured through hatch

38

Escaped by

Exit Gates 95%
Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

17

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

6,032

Obsessions sacrificed

1,495

Kills (Memento mories)

487

Kills (Memento mories) or sacrifices after last generator

1,643

All survivors sacrificed or killed (Memento Mori) before the last generator

786

Hooks

Hooks

Different survivors hooked in basement

913

Basement trees (3 or 4 survivors hooked in basement in this same time)

67

Survivors hooked while all remaining were injured

437

Survivors hooked before single generator was repaired

3,355

Survivors hooked in endgame

791

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,624

Generators damaged with Undetectable effect

332

Survivors grabbed while repairing a generator

85

Survivors grabbed while cleansing a totem

17

Generators protection

Protected 66%
Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

175

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

655

Oblivious effect applied

3,363

Survivors with Exposed effect downed

920

Survivors downed while carrying another survivor

189

Make unique survivors scream

3,950

Survivors hit with haste effect

2,145

Injure or down survivors who are Hindered

130

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

8,610

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

54

Preventing escape

Preventing escape

Survivors grabbed from locker

237

Hatches closed

561

Survivors hit after they drop a pallet during chase

5,268

Survivors hit while carrying another survivor

732

Survivors detected using killer instinct

4,794

Killer vaults in chase

2,319

Survivors grabbed while performing a vault

21

Meters fallen

1,254

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

331

Blink attacks (The Nurse)

401

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

219

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

158

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

99

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

1,834

Survivors put to sleep (The Nightmare)

327

Reverse bear-traps put on survivors (The Pig)

49

Survivors sent to Cage of Atonement (The Executioner)

178

Survivors hit with Lethal Rush (The Blight)

12,062

Max Lacerations dealt (The Trickster)

106

Survivors with Broken effect downed

967

Condemned survivors (The Onryō)

248

Slams of one Survivor into another (The Mastermind)

44

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

36

Survivors hit during Tail attack (The Xenomorph)

387

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

18

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

100

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

83

Damage Survivor pursued by a Guard (The First)

200

Perfectly times grab attacks (The Ghoul)

43

Survivors immobilized to a wall (The Slasher)

64

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5,541

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

110

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

77

Marked survivors downed (The Ghostface)

279

Survivors downed with Demon Fury (The Oni)

548

Survivors downed while speared (The Deathslinger)

293

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

918

Survivors downed with Dire Crows (The Artist)

85

Survivors downed during Nightfall (The Dredge)

263

Down survivor you recently teleported to (The Singularity)

253

Down survivor using UVX (The Unknown)

67

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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