Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

95,250,418

Max blood points amount spent on one character

5,132,820

Highest prestige level

83

Mystery boxes opened

548

Time played

518h 12m

Time played in last two weeks

13h 10m

Blood points per hour

183,810

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

576

Ultra rare addon warded without a protection ward

124

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

100

Killer full load-out matches

138

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 009 nod for father 44 399 618 51 400 1 603
88 010 Big Dazza 44 398 781 441 75 323
88 011 Mayday 44 398 372 737 176 937
88 012 あほやろう 44 396 686 326 293 1 313
88 013 BATUHAN 44 395 820 464 175 872
88 014 Krusher 44 392 758 153 250 1 519
88 015 Chlorine 44 390 545 768 237 977

Currently at

88 012 place

あほやろう needs another

1 686 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,472

Obsessions healed

296

Survivors healed while you are injured

178

Survivors healed while rest are injured

347

Survivors unhooked

1,694

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

138

Survivors healed that come to you first

130

Protection hits for unhooked survivors

131

Protection hits for carried survivors

44

Survivors saved using pallet

5

Survivors affected with boon totems

1,198

Survivors affected with speed boost

4

Recovered from dying state

114

Take a hit with the Endurance status effect

59

Survivors healed in the Basement

6

Heals completed after all generators have been completed

46

Safe unhooks while broken

3

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

326

Repaired generators

2,140

Repaired damaged generators

1,171

Successful skill checks

24,161

Exit gates opened

225

Hex totems cleansed

71

Hex totems blessed

10

Chests opened

349

Chests opened in basement

77

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

80

Great skill checks while injured

242

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,604

Finished repairs of generators while injured

94

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,969

Hits dodged by vaults

114

Basic attacks and projectiles dodged

1,769

Escapes after stunning killer using pallet

280

Escapes from killer gasp

24

Hooks sabotaged

50

Chases escaped after being injured in this chase

780

Chases lost by hiding in locker

0

Revealed killer aura

283

Unhooked yourself

19

Amount of screams

3,644

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

125

Perform a fast vault within 3 seconds of getting hit

112

Pallet stun the Killer while holding a rare, common, or uncommon item

96

Trials where you've revealed or seen the Killer's aura 11+ times

552

Escapes

Escapes

Total escapes

467

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

2

Escapes with new item

101

Escapes with somebody else item

5

Escapes being injured with for over half a match

21

Escapes while being downed at most once

239

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

394

Escapes healthy or injured through hatch

40

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

7

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

641

Obsessions sacrificed

109

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

112

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

53

Survivors hooked before single generator was repaired

187

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

301

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

43

Oblivious effect applied

97

Survivors with Exposed effect downed

84

Survivors downed while carrying another survivor

7

Make unique survivors scream

787

Survivors hit with haste effect

365

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

780

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

37

Survivors hit after they drop a pallet during chase

215

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

150

Killer vaults in chase

157

Survivors grabbed while performing a vault

3

Meters fallen

608

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

137

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,706

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

95

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

42

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

38

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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