Total blood points earned

284,129,158

Max blood points amount spent on one character

29,531,927

Time played

3021h 4m

Time played in last two weeks

3h 44m

Blood points per hour

94,049

Estimated playtime per role

62% Survivor

Killer 38%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

383

Survivor full load-out matches

1,982

Ultra rare addon warded without a protection ward

300

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

681

Killer full load-out matches

1,700

Ultra rare offering burned

112

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
35 219 ENVER 284 158 034 1 782 1 452 6 400
35 220 SundayVibes 284 146 121 47 2 144 11 328
35 221 Anti-Shadow Suppression Weapon 284 132 672 7 279 1 329 5 346
35 222 marshall 284 129 158 4 054 2 007 8 306
35 223 yunglorn 284 119 453 909 1 440 6 239
35 224 Centurian22 284 110 838 2 542 975 4 864
35 225 Stellar 284 101 601 1 114 1 529 7 582

Currently at

35 222 place

marshall needs another

3 514 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,470

Obsessions healed

840

Survivors healed while you are injured

483

Survivors healed while rest are injured

934

Survivors unhooked

6,765

Survivors saved (from dying state/hook) in endgame

204

Knocked (In dying state) survivors healed

733

Survivors healed that come to you first

183

Protection hits for unhooked survivors

738

Protection hits for carried survivors

194

Survivors saved using pallet

17

Survivors affected with boon totems

9,654

Survivors affected with speed boost

9

Recovered from dying state

48

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

12

Heals completed after all generators have been completed

10

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

14

Mystery boxes opened

2,531

Items depleted

941

Repaired generators

8,306

Repaired damaged generators

3,095

Successful skill checks

58,412

Exit gates opened

891

Hex totems cleansed

527

Hex totems blessed

3

Chests opened

1,091

Chests opened in basement

308

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

31

Matches in that picked up and used special item

26

Great skill checks while injured

155

Swap held Survivor items for new ones from chests (counts once per chest)

11

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

316

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,222

Hits dodged by vaults

771

Basic attacks and projectiles dodged

6,330

Escapes after stunning killer using pallet

582

Escapes from killer gasp

133

Hooks sabotaged

74

Chases escaped after being injured in this chase

1,993

Chases lost by hiding in locker

17

Revealed killer aura

2,630

Unhooked yourself

103

Amount of screams

2,030

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,007

Escapes crawling (In dying state) through exit gates

261

Escapes through hatch

251

Escapes through hatch crawling (In dying state)

26

Escapes with new item

405

Escapes with somebody else item

56

Escapes being injured with for over half a match

91

Escapes while being downed at most once

827

Escapes after unhooked yourself

43

Escapes as obsession without getting a hit as last survivor

18

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

23

Escapes through exit gates

1,495

Escapes healthy or injured through hatch

225

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

17

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,054

Obsessions sacrificed

869

Kills (Memento mories)

182

Kills (Memento mories) or sacrifices after last generator

1,154

All survivors sacrificed or killed (Memento Mori) before the last generator

372

Hooks

Hooks

Different survivors hooked in basement

798

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

237

Survivors hooked before single generator was repaired

804

Survivors hooked in endgame

336

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,470

Generators damaged with Undetectable effect

127

Survivors grabbed while repairing a generator

66

Survivors grabbed while cleansing a totem

18

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

739

Oblivious effect applied

1,138

Survivors with Exposed effect downed

538

Survivors downed while carrying another survivor

73

Make unique survivors scream

687

Survivors hit with haste effect

296

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

2,433

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

278

Survivors hit after they drop a pallet during chase

3,532

Survivors hit while carrying another survivor

404

Survivors detected using killer instinct

1,637

Killer vaults in chase

409

Survivors grabbed while performing a vault

4

Meters fallen

203

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

58

Uncloak attacks (The Wraith)

868

Blink attacks (The Nurse)

618

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

581

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

498

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

1,030

Trials where all survivors suffered from madness 3 (The Doctor)

114

Hatchets thrown (The Huntress)

1,015

Survivors put to sleep (The Nightmare)

1,273

Reverse bear-traps put on survivors (The Pig)

381

Survivors sent to Cage of Atonement (The Executioner)

184

Survivors hit with Lethal Rush (The Blight)

754

Max Lacerations dealt (The Trickster)

85

Survivors with Broken effect downed

302

Condemned survivors (The Onryō)

57

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

622

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1,256

Intoxicated survivors downed (The Clown)

84

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

61

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

188

Survivors downed with Demon Fury (The Oni)

103

Survivors downed while speared (The Deathslinger)

316

Survivors downed with Victor clinging (The Twins)

21

Survivors downed while contaminated (The Nemesis)

60

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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