Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,233,839

Max blood points amount spent on one character

5,530,000

Highest prestige level

100

Mystery boxes opened

830

Time played

180h 39m

Time played in last two weeks

0m

Blood points per hour

377,713

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

119

Survivor full load-out matches

364

Ultra rare addon warded without a protection ward

15

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

13

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 648 dansan 40 465 069 722 112 660
90 649 bloody 40 460 907 204 135 653
90 650 Rhavean 40 458 890 401 452 2 079
90 651 ButtMuncher ;] 40 456 133 2 150 421
90 652 FOCVS! 40 453 237 1 324 199 839
90 653 ExllN 40 449 714 300 91 520
90 654 zoogesy 40 445 337 0 248 1 235

Currently at

90 651 place

ButtMuncher ;] needs another

2 757 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,026

Obsessions healed

193

Survivors healed while you are injured

299

Survivors healed while rest are injured

375

Survivors unhooked

883

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

129

Survivors healed that come to you first

104

Protection hits for unhooked survivors

64

Protection hits for carried survivors

49

Survivors saved using pallet

29

Survivors affected with boon totems

1,366

Survivors affected with speed boost

0

Recovered from dying state

84

Take a hit with the Endurance status effect

257

Survivors healed in the Basement

13

Heals completed after all generators have been completed

64

Safe unhooks while broken

13

Protection hits during End Game

45

Objective actions

Objective actions

Items depleted

278

Repaired generators

830

Repaired damaged generators

461

Successful skill checks

16,139

Exit gates opened

122

Hex totems cleansed

75

Hex totems blessed

0

Chests opened

186

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

279

Great skill checks while injured

542

Swap held Survivor items for new ones from chests (counts once per chest)

101

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,874

Finished repairs of generators while injured

69

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,347

Hits dodged by vaults

118

Basic attacks and projectiles dodged

1,569

Escapes after stunning killer using pallet

396

Escapes from killer gasp

21

Hooks sabotaged

11

Chases escaped after being injured in this chase

799

Chases lost by hiding in locker

9

Revealed killer aura

259

Unhooked yourself

11

Amount of screams

4,330

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

349

Perform a fast vault within 3 seconds of getting hit

202

Pallet stun the Killer while holding a rare, common, or uncommon item

298

Trials where you've revealed or seen the Killer's aura 11+ times

215

Escapes

Escapes

Total escapes

271

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

3

Escapes with new item

66

Escapes with somebody else item

12

Escapes being injured with for over half a match

40

Escapes while being downed at most once

197

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

201

Escapes healthy or injured through hatch

28

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

63

Obsessions sacrificed

13

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

10

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

40

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

35

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

25% Protected

Unprotected 75%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

17

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

4

Make unique survivors scream

112

Survivors hit with haste effect

14

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

129

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

3

Survivors hit after they drop a pallet during chase

52

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

154

Killer vaults in chase

10

Survivors grabbed while performing a vault

5

Meters fallen

192

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

78

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

51

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

32

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

70

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

21

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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