Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

26,165,184

Max blood points amount spent on one character

1,736,500

Highest prestige level

4

Mystery boxes opened

127

Time played

387h 6m

Time played in last two weeks

0m

Blood points per hour

67,593

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

80

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

121

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

172

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 390 leevi 26 166 406 327 88 385
96 391 Minadzuki 26 165 951 390 105 486
96 392 Mr Pentakill 26 165 603 382 137 569
96 393 score 神 26 165 184 960 136 577
96 394 Shangdon 26 161 825 618 59 242
96 395 veterinar. 26 159 592 401 139 554
96 396 Ezekiel 26 159 127 196 75 437

Currently at

96 393 place

score 神 needs another

419 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

249

Obsessions healed

25

Survivors healed while you are injured

36

Survivors healed while rest are injured

28

Survivors unhooked

317

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

2

Protection hits for unhooked survivors

33

Protection hits for carried survivors

11

Survivors saved using pallet

1

Survivors affected with boon totems

215

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

59

Repaired generators

577

Repaired damaged generators

108

Successful skill checks

3,350

Exit gates opened

62

Hex totems cleansed

19

Hex totems blessed

1

Chests opened

107

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

363

Hits dodged by vaults

40

Basic attacks and projectiles dodged

178

Escapes after stunning killer using pallet

25

Escapes from killer gasp

6

Hooks sabotaged

8

Chases escaped after being injured in this chase

35

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

5

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

136

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

41

Escapes with somebody else item

1

Escapes being injured with for over half a match

4

Escapes while being downed at most once

33

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

101

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

960

Obsessions sacrificed

149

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

144

All survivors sacrificed or killed (Memento Mori) before the last generator

68

Hooks

Hooks

Different survivors hooked in basement

123

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

145

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

392

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

5

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

81

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

16

Make unique survivors scream

335

Survivors hit with haste effect

52

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

363

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

33

Survivors hit after they drop a pallet during chase

282

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

46

Killer vaults in chase

74

Survivors grabbed while performing a vault

3

Meters fallen

726

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

128

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

132

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

224

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

1,543

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

124

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

114

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

36

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

63

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

48

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

145

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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