Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

119,336,103

Max blood points amount spent on one character

12,176,000

Highest prestige level

15

Mystery boxes opened

1,512

Time played

815h 48m

Time played in last two weeks

22h 8m

Blood points per hour

146,281

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

200

Survivor full load-out matches

683

Ultra rare addon warded without a protection ward

90

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

137

Killer full load-out matches

125

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 715 Michael Kors 79 478 060 248 407 2 036
69 716 79 475 720 1 814 622 3 052
69 717 LEO 79 473 936 818 314 1 164
69 718 dengi na mne 79 471 643 670 498 1 966
69 719 SirTunneler 79 471 618 592 269 1 237
69 720 Are You Sure? 79 469 545 858 444 1 759
69 721 Visser 79 467 325 1 923 779 2 702

Currently at

69 718 place

dengi na mne needs another

2 293 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,146

Obsessions healed

330

Survivors healed while you are injured

333

Survivors healed while rest are injured

660

Survivors unhooked

2,474

Survivors saved (from dying state/hook) in endgame

294

Knocked (In dying state) survivors healed

162

Survivors healed that come to you first

204

Protection hits for unhooked survivors

256

Protection hits for carried survivors

70

Survivors saved using pallet

18

Survivors affected with boon totems

2,160

Survivors affected with speed boost

2

Recovered from dying state

93

Take a hit with the Endurance status effect

186

Survivors healed in the Basement

1

Heals completed after all generators have been completed

152

Safe unhooks while broken

6

Protection hits during End Game

45

Objective actions

Objective actions

Items depleted

446

Repaired generators

3,131

Repaired damaged generators

895

Successful skill checks

31,868

Exit gates opened

254

Hex totems cleansed

67

Hex totems blessed

0

Chests opened

400

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

92

Matches with 300+ seconds of repairing generators

1,808

Matches in that picked up and used special item

475

Great skill checks while injured

1,133

Swap held Survivor items for new ones from chests (counts once per chest)

86

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,752

Finished repairs of generators while injured

113

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,970

Hits dodged by vaults

264

Basic attacks and projectiles dodged

2,530

Escapes after stunning killer using pallet

850

Escapes from killer gasp

22

Hooks sabotaged

18

Chases escaped after being injured in this chase

1,371

Chases lost by hiding in locker

4

Revealed killer aura

1,071

Unhooked yourself

7

Amount of screams

6,926

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,460

Blind killer using flashlight

629

Perform a fast vault within 3 seconds of getting hit

500

Pallet stun the Killer while holding a rare, common, or uncommon item

751

Trials where you've revealed or seen the Killer's aura 11+ times

861

Escapes

Escapes

Total escapes

708

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

2

Escapes with new item

173

Escapes with somebody else item

6

Escapes being injured with for over half a match

41

Escapes while being downed at most once

331

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

598

Escapes healthy or injured through hatch

66

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

7

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

815

Obsessions sacrificed

125

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

189

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

117

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

196

Survivors hooked in endgame

50

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

274

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

4

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

162

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

12

Make unique survivors scream

677

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

156

Survivors downed next to a raised pallet

784

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

55

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

47

Survivors hit after they drop a pallet during chase

388

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

377

Killer vaults in chase

135

Survivors grabbed while performing a vault

5

Meters fallen

974

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

110

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

677

Trials where all survivors suffered from madness 3 (The Doctor)

68

Hatchets thrown (The Huntress)

818

Survivors put to sleep (The Nightmare)

17

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

31

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

15

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

366

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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