Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,091,181

Max blood points amount spent on one character

2,839,000

Highest prestige level

11

Mystery boxes opened

160

Time played

224h 17m

Time played in last two weeks

0m

Blood points per hour

102,955

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

105

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

147

Killer full load-out matches

187

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 336 打我我就趴下好了 17 934 773 549 130 361
100 337 divlives 17 931 117 936 126 404
100 338 BrunBallen 17 931 074 179 143 756
100 339 Lazarus 17 925 807 578 85 393
100 340 Shark_Shield25 17 925 240 0 56 279
100 341 pls pat my head 17 923 904 208 203 1 220
100 342 Albert Wesker 17 923 863 227 18 86

Currently at

100 339 place

Lazarus needs another

5 267 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

234

Obsessions healed

59

Survivors healed while you are injured

74

Survivors healed while rest are injured

103

Survivors unhooked

311

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

24

Protection hits for unhooked survivors

21

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

323

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

39

Repaired generators

480

Repaired damaged generators

165

Successful skill checks

7,187

Exit gates opened

57

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

77

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

5

Great skill checks while injured

41

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

446

Hits dodged by vaults

57

Basic attacks and projectiles dodged

674

Escapes after stunning killer using pallet

88

Escapes from killer gasp

26

Hooks sabotaged

38

Chases escaped after being injured in this chase

223

Chases lost by hiding in locker

7

Revealed killer aura

252

Unhooked yourself

6

Amount of screams

527

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

112

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

21

Escapes with somebody else item

1

Escapes being injured with for over half a match

26

Escapes while being downed at most once

64

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

94

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

637

Obsessions sacrificed

163

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

173

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

255

Survivors hooked in endgame

132

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

322

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

95

Survivors with Exposed effect downed

99

Survivors downed while carrying another survivor

39

Make unique survivors scream

151

Survivors hit with haste effect

31

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

32

Survivors downed next to a raised pallet

851

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

46

Survivors hit after they drop a pallet during chase

305

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

78

Killer vaults in chase

20

Survivors grabbed while performing a vault

5

Meters fallen

232

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

2,735

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

10

Survivors put to sleep (The Nightmare)

18

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

55

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

170

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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