Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

171,956,527

Max blood points amount spent on one character

8,935,534

Highest prestige level

28

Mystery boxes opened

962

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

599

Ultra rare addon warded without a protection ward

138

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

511

Killer full load-out matches

792

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 286 TiefseeVeteran 40 223 279 821 177 745
83 287 PikaMom92_TTV 40 218 654 36 258 995
83 288 FORESTA 40 215 644 1 154 219 1 045
83 289 fluisidy 40 210 773 928 164 816
83 290 Mefisto 40 207 638 1 235 397 1 497
83 291 Almacsutka 40 207 310 136 200 1 073
83 292 shadowborn abuser 40 206 060 656 84 281

Currently at

83 289 place

fluisidy needs another

4 871 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

860

Obsessions healed

143

Survivors healed while you are injured

203

Survivors healed while rest are injured

253

Survivors unhooked

1,154

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

134

Survivors healed that come to you first

96

Protection hits for unhooked survivors

86

Protection hits for carried survivors

40

Survivors saved using pallet

7

Survivors affected with boon totems

2,545

Survivors affected with speed boost

4

Recovered from dying state

92

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

18

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

398

Repaired generators

1,828

Repaired damaged generators

579

Successful skill checks

23,747

Exit gates opened

217

Hex totems cleansed

74

Hex totems blessed

0

Chests opened

87

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

93

Great skill checks while injured

396

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,311

Hits dodged by vaults

119

Basic attacks and projectiles dodged

1,840

Escapes after stunning killer using pallet

216

Escapes from killer gasp

48

Hooks sabotaged

43

Chases escaped after being injured in this chase

739

Chases lost by hiding in locker

4

Revealed killer aura

604

Unhooked yourself

8

Amount of screams

4,254

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

115

Perform a fast vault within 3 seconds of getting hit

159

Pallet stun the Killer while holding a rare, common, or uncommon item

88

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

372

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

2

Escapes with new item

38

Escapes with somebody else item

10

Escapes being injured with for over half a match

29

Escapes while being downed at most once

205

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

328

Escapes healthy or injured through hatch

25

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

8

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,608

Obsessions sacrificed

617

Kills (Memento mories)

193

Kills (Memento mories) or sacrifices after last generator

571

All survivors sacrificed or killed (Memento Mori) before the last generator

241

Hooks

Hooks

Different survivors hooked in basement

320

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

247

Survivors hooked before single generator was repaired

1,527

Survivors hooked in endgame

202

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,052

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

56

Survivors grabbed while cleansing a totem

9

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

385

Survivors injured while in the basement

66

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

137

Oblivious effect applied

552

Survivors with Exposed effect downed

525

Survivors downed while carrying another survivor

85

Make unique survivors scream

2,687

Survivors hit with haste effect

779

Injure or down survivors who are Hindered

278

Survivors that holding Special Item hit

403

Survivors downed next to a raised pallet

3,016

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

214

Hatches closed

168

Survivors hit after they drop a pallet during chase

1,927

Survivors hit while carrying another survivor

249

Survivors detected using killer instinct

2,494

Killer vaults in chase

1,145

Survivors grabbed while performing a vault

18

Meters fallen

2,638

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

256

Blink attacks (The Nurse)

304

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

237

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

74

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

190

Survivors put to sleep (The Nightmare)

127

Reverse bear-traps put on survivors (The Pig)

49

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

483

Max Lacerations dealt (The Trickster)

1,361

Survivors with Broken effect downed

259

Condemned survivors (The Onryō)

158

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

184

Survivors hit during Tail attack (The Xenomorph)

25

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

614

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

95

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

36

Intoxicated survivors downed (The Clown)

31

Survivors downed after phase walk (The Spirit)

64

Deep wounded survivors downed (The Legion)

224

Survivors downed while having max Sickness (The Plague)

29

Marked survivors downed (The Ghostface)

147

Survivors downed with Demon Fury (The Oni)

29

Survivors downed while speared (The Deathslinger)

45

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

70

Survivors downed during Nightfall (The Dredge)

34

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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