Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

303,899,517

Max blood points amount spent on one character

27,849,406

Highest prestige level

12

Mystery boxes opened

2,212

Time played

1634h 22m

Time played in last two weeks

0m

Blood points per hour

3,099

Estimated playtime per role

Survivor 44%
Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

187

Survivor rank

Ash II, 2 pipes

Survivor full load-out matches

275

Ultra rare addon warded without a protection ward

23

Items depleted

232

Survivor Adepts

Adepts got 39
Adepts left 12
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,184

Killer rank

Ash IV

Killer full load-out matches

1,138

Ultra rare offering burned

38

Killer Adepts

Adepts got 34
Adepts left 8
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,430

Obsessions healed

331

Survivors healed while you are injured

465

Survivors healed while rest are injured

402

Survivors unhooked

3,901

Survivors saved (from dying state/hook) in endgame

149

Knocked (In dying state) survivors healed

260

Survivors healed that come to you first

85

Protection hits for unhooked survivors

273

Protection hits for carried survivors

108

Survivors saved using pallet

4

Survivors affected with boon totems

5,608

Survivors affected with speed boost

48

Recovered from dying state

45

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

0

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Repaired generators

5,430

Repaired damaged generators

3,606

Successful skill checks

43,115

Exit gates opened

535

Hex totems cleansed

248

Hex totems blessed

4

Chests opened

1,074

Chests opened in basement

175

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

21

Matches in that picked up and used special item

54

Great skill checks while injured

172

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,526

Hits dodged by vaults

525

Basic attacks and projectiles dodged

3,281

Escapes after stunning killer using pallet

406

Escapes from killer gasp

101

Hooks sabotaged

230

Chases escaped after being injured in this chase

1,277

Chases lost by hiding in locker

0

Revealed killer aura

528

Unhooked yourself

67

Amount of screams

2,190

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,195

Escapes crawling (In dying state) through exit gates

120

Escapes through hatch

118

Escapes through hatch crawling (In dying state)

14

Escapes with new item

330

Escapes with somebody else item

26

Escapes being injured with for over half a match

134

Escapes while being downed at most once

463

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

957

Escapes healthy or injured through hatch

104

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

20

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

8

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

26

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

5,517

Obsessions sacrificed

1,151

Kills (Memento mories)

114

Kills (Memento mories) or sacrifices after last generator

1,198

All survivors sacrificed or killed (Memento Mori) before the last generator

693

Hooks

Hooks

Different survivors hooked in basement

934

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

300

Survivors hooked before single generator was repaired

1,013

Survivors hooked in endgame

253

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,607

Generators damaged with Undetectable effect

139

Survivors grabbed while repairing a generator

112

Survivors grabbed while cleansing a totem

24

Generators protection

Protected 70%
Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

66

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

442

Oblivious effect applied

1,244

Survivors with Exposed effect downed

426

Survivors downed while carrying another survivor

71

Make unique survivors scream

1,147

Survivors hit with haste effect

661

Injure or down survivors who are Hindered

104

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

2,672

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

73

Hatches closed

406

Survivors hit after they drop a pallet during chase

4,171

Survivors hit while carrying another survivor

568

Survivors detected using killer instinct

1,833

Killer vaults in chase

617

Survivors grabbed while performing a vault

1

Meters fallen

21

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

126

Uncloak attacks (The Wraith)

546

Blink attacks (The Nurse)

5,807

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

390

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

1,226

Trials where each survivor was hit after teleport (The Hag)

36

Shocks (The Doctor)

1,207

Trials where all survivors suffered from madness 3 (The Doctor)

173

Hatchets thrown (The Huntress)

2,536

Survivors put to sleep (The Nightmare)

1,048

Reverse bear-traps put on survivors (The Pig)

225

Survivors sent to Cage of Atonement (The Executioner)

103

Survivors hit with Lethal Rush (The Blight)

461

Max Lacerations dealt (The Trickster)

223

Survivors with Broken effect downed

397

Condemned survivors (The Onryō)

218

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

39

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

22

Survivors hit during Tail attack (The Xenomorph)

101

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

52

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25,691

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

439

Intoxicated survivors downed (The Clown)

191

Survivors downed after phase walk (The Spirit)

340

Deep wounded survivors downed (The Legion)

162

Survivors downed while having max Sickness (The Plague)

218

Marked survivors downed (The Ghostface)

271

Survivors downed with Demon Fury (The Oni)

405

Survivors downed while speared (The Deathslinger)

386

Survivors downed with Victor clinging (The Twins)

20

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

56

Survivors downed during Nightfall (The Dredge)

81

Down survivor you recently teleported to (The Singularity)

48

Down survivor using UVX (The Unknown)

46

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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