Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

161,859,633

Max blood points amount spent on one character

7,225,436

Highest prestige level

50

Mystery boxes opened

1,025

Time played

950h 44m

Time played in last two weeks

0m

Blood points per hour

170,247

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

124

Survivor full load-out matches

1,134

Ultra rare addon warded without a protection ward

57

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

18

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 100 hello 101 051 255 2 342 497 2 288
62 101 OXYG3NIUS 101 049 223 1 334 961 3 880
62 102 Dragonmaster 101 042 161 1 584 263 1 216
62 103 Liri Brightstar 101 028 183 54 771 2 835
62 104 Porter 101 026 709 2 127 60 230
62 105 Lambley 101 025 266 1 523 1 110 4 401
62 106 Soukar 101 021 091 1 178 672 2 829

Currently at

62 103 place

Liri Brightstar needs another

13 978 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,806

Obsessions healed

928

Survivors healed while you are injured

480

Survivors healed while rest are injured

1,038

Survivors unhooked

4,294

Survivors saved (from dying state/hook) in endgame

120

Knocked (In dying state) survivors healed

418

Survivors healed that come to you first

294

Protection hits for unhooked survivors

300

Protection hits for carried survivors

36

Survivors saved using pallet

3

Survivors affected with boon totems

7,429

Survivors affected with speed boost

96

Recovered from dying state

194

Take a hit with the Endurance status effect

74

Survivors healed in the Basement

67

Heals completed after all generators have been completed

61

Safe unhooks while broken

1

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

1,512

Repaired generators

4,361

Repaired damaged generators

1,341

Successful skill checks

51,541

Exit gates opened

634

Hex totems cleansed

169

Hex totems blessed

1

Chests opened

500

Chests opened in basement

133

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

230

Great skill checks while injured

393

Swap held Survivor items for new ones from chests (counts once per chest)

79

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

792

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,094

Hits dodged by vaults

281

Basic attacks and projectiles dodged

4,509

Escapes after stunning killer using pallet

656

Escapes from killer gasp

118

Hooks sabotaged

93

Chases escaped after being injured in this chase

1,864

Chases lost by hiding in locker

8

Revealed killer aura

689

Unhooked yourself

41

Amount of screams

8,874

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,060

Blind killer using flashlight

50

Perform a fast vault within 3 seconds of getting hit

448

Pallet stun the Killer while holding a rare, common, or uncommon item

203

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,161

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

93

Escapes through hatch crawling (In dying state)

11

Escapes with new item

181

Escapes with somebody else item

17

Escapes being injured with for over half a match

37

Escapes while being downed at most once

628

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

11

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,035

Escapes healthy or injured through hatch

82

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

7

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

75

Obsessions sacrificed

17

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

20

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

37

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

2

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

3

Make unique survivors scream

46

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

105

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

6

Survivors hit after they drop a pallet during chase

46

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

0

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

62

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

31

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

2

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

311

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

75

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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