Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

436,645,289

Max blood points amount spent on one character

16,640,000

Highest prestige level

100

Mystery boxes opened

20

Time played

916h 44m

Time played in last two weeks

77h 15m

Blood points per hour

7,938

Estimated playtime per role

Survivor 53%
Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

165

Survivor rank

Iridescent II, 4 pipes

Survivor full load-out matches

431

Ultra rare addon warded without a protection ward

94

Items depleted

307

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

352

Killer rank

Bronze II, 3 pipes

Killer full load-out matches

340

Ultra rare offering burned

17

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,760

Obsessions healed

368

Survivors healed while you are injured

447

Survivors healed while rest are injured

806

Survivors unhooked

1,885

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

196

Survivors healed that come to you first

171

Protection hits for unhooked survivors

142

Protection hits for carried survivors

29

Survivors saved using pallet

5

Survivors affected with boon totems

4,916

Survivors affected with speed boost

0

Recovered from dying state

139

Take a hit with the Endurance status effect

152

Survivors healed in the Basement

22

Heals completed after all generators have been completed

198

Safe unhooks while broken

83

Protection hits during End Game

97

Objective actions

Objective actions

Repaired generators

1,983

Repaired damaged generators

749

Successful skill checks

21,608

Exit gates opened

152

Hex totems cleansed

118

Hex totems blessed

10

Chests opened

133

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

95

Matches with 300+ seconds of repairing generators

1,801

Matches in that picked up and used special item

104

Great skill checks while injured

1,958

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,694

Finished repairs of generators while injured

300

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,215

Hits dodged by vaults

104

Basic attacks and projectiles dodged

2,096

Escapes after stunning killer using pallet

650

Escapes from killer gasp

30

Hooks sabotaged

18

Chases escaped after being injured in this chase

846

Chases lost by hiding in locker

19

Revealed killer aura

654

Unhooked yourself

0

Amount of screams

5,166

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

246

Perform a fast vault within 3 seconds of getting hit

318

Pallet stun the Killer while holding a rare, common, or uncommon item

482

Trials where you've revealed or seen the Killer's aura 11+ times

2,630

Escapes

Escapes

Total escapes

412

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

84

Escapes through hatch crawling (In dying state)

12

Escapes with new item

85

Escapes with somebody else item

7

Escapes being injured with for over half a match

45

Escapes while being downed at most once

270

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

280

Escapes healthy or injured through hatch

72

Escaped by

Exit Gates 80%
Hatch 20%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

35

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,411

Obsessions sacrificed

285

Kills (Memento mories)

166

Kills (Memento mories) or sacrifices after last generator

355

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

104

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

259

Survivors hooked before single generator was repaired

737

Survivors hooked in endgame

110

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

772

Generators damaged with Undetectable effect

68

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

8

Generators protection

Protected 45%
Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

95

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

60

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

26

Make unique survivors scream

2,319

Survivors hit with haste effect

250

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

2,492

Survivors downed in Exit Gate

76

Survivors downed withit 30 seconds of breaking pallet or wall

32

Preventing escape

Preventing escape

Survivors grabbed from locker

164

Hatches closed

101

Survivors hit after they drop a pallet during chase

514

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

990

Killer vaults in chase

177

Survivors grabbed while performing a vault

28

Meters fallen

3,712

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

908

Matches finished with one or more Hex totems remaining

43

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

16,672

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

157

Survivors with Broken effect downed

86

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

28

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

184

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

32

Survivors downed while speared (The Deathslinger)

27

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

37

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!