Total blood points earned

987,684,054

Max blood points amount spent on one character

66,714,953

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

98% Survivor

Killer 2%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

837

Survivor full load-out matches

13,296

Ultra rare addon warded without a protection ward

240

Survivor rank
Silver I

Silver I

3 / 5 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

61

Killer full load-out matches

45

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
5 040 The Entiti's Machine 987 780 793 3 327 5 697 20 934
5 041 LargeForehead83 987 760 447 6 150 3 123 11 968
5 042 monobumo 987 753 932 23 368 4 431 14 460
5 043 Budder 987 684 054 247 4 785 18 217
5 044 JohnGotti 987 632 283 76 7 052 28 733
5 045 Clicki 987 622 345 7 388 6 734 23 593
5 046 Simpus Zolty Kiel 987 510 467 2 894 2 098 9 876

Currently at

5 043 place

Budder needs another

69 878 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

13,126

Obsessions healed

3,257

Survivors healed while you are injured

3,220

Survivors healed while rest are injured

5,102

Survivors unhooked

17,725

Survivors saved (from dying state/hook) in endgame

742

Knocked (In dying state) survivors healed

3,034

Survivors healed that come to you first

1,511

Protection hits for unhooked survivors

1,845

Protection hits for carried survivors

671

Survivors saved using pallet

496

Survivors affected with boon totems

28,374

Survivors affected with speed boost

13

Recovered from dying state

4,300

Take a hit with the Endurance status effect

2,571

Survivors healed in the Basement

63

Heals completed after all generators have been completed

881

Safe unhooks while broken

74

Protection hits during End Game

506

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

6,611

Items depleted

1,769

Repaired generators

18,217

Repaired damaged generators

13,576

Successful skill checks

310,427

Exit gates opened

1,744

Hex totems cleansed

923

Hex totems blessed

2

Chests opened

1,740

Chests opened in basement

219

Escapes when playing without any perk and repaired generator(s)

94

Matches with 300+ seconds of repairing generators

3,940

Matches in that picked up and used special item

1,740

Great skill checks while injured

5,307

Swap held Survivor items for new ones from chests (counts once per chest)

407

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

22,724

Finished repairs of generators while injured

1,174

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

30,701

Hits dodged by vaults

2,522

Basic attacks and projectiles dodged

36,187

Escapes after stunning killer using pallet

6,980

Escapes from killer gasp

428

Hooks sabotaged

342

Chases escaped after being injured in this chase

13,339

Chases lost by hiding in locker

221

Revealed killer aura

2,135

Unhooked yourself

194

Amount of screams

82,904

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,360

Blind killer using flashlight

12,582

Perform a fast vault within 3 seconds of getting hit

2,937

Pallet stun the Killer while holding a rare, common, or uncommon item

4,146

Trials where you've revealed or seen the Killer's aura 11+ times

324

Escapes

Escapes

Total escapes

4,785

Escapes crawling (In dying state) through exit gates

998

Escapes through hatch

261

Escapes through hatch crawling (In dying state)

53

Escapes with new item

447

Escapes with somebody else item

81

Escapes being injured with for over half a match

910

Escapes while being downed at most once

3,062

Escapes after unhooked yourself

51

Escapes as obsession without getting a hit as last survivor

16

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

3,526

Escapes healthy or injured through hatch

208

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

9

Escapes while broken

54

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

27

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

24

Sanctum of Wrath (Upstairs on Shrine)

30

Mother's Dwelling (Upstairs Cottage)

45

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

32

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

42

Dead Dawg Saloon (Upstairs Saloon)

54

Treatment Theatre (Operation Theatre)

46

Midwich Elementary School

36

Raccoon City Police Station (1st Floor Main Hall)

33

Eyrie of Crows (Inside Eyrie)

26

Garden of Joy (Upstairs Main Building)

32

Shattered Square (Upstairs Main Building)

30

Shelter Woods (by Command Centre)

22

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

24

Greenville Square (Movie theatre)

12

Forgotten Ruins (Torture Room)

13

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

70

Killer statistics

Killer statistics

Kills

Kills

Hooks

247

Obsessions sacrificed

55

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

193

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

94

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

102

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

12

Make unique survivors scream

313

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

322

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

27

Survivors hit after they drop a pallet during chase

153

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

94

Killer vaults in chase

54

Survivors grabbed while performing a vault

5

Meters fallen

300

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

722

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

98

Survivors put to sleep (The Nightmare)

4

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

25

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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