Total blood points earned

337,219,080

Max blood points amount spent on one character

29,553,069

Time played

910h 13m

Time played in last two weeks

0m

Blood points per hour

370,482

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

271

Survivor full load-out matches

1,483

Ultra rare addon warded without a protection ward

139

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

604

Killer full load-out matches

715

Ultra rare offering burned

48

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 681 khaotic 337 230 856 2 797 1 313 1 401
29 682 beco 337 225 886 1 522 2 366 9 260
29 683 Hisoka 337 223 933 3 436 1 317 5 235
29 684 meha 337 219 080 2 420 886 4 385
29 685 Arsyn 337 198 469 554 2 099 9 841
29 686 johnny 337 189 098 4 204 1 623 5 708
29 687 Pearlea 337 185 998 1 753 1 531 6 084

Currently at

29 684 place

meha needs another

4 853 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,787

Obsessions healed

900

Survivors healed while you are injured

910

Survivors healed while rest are injured

1,311

Survivors unhooked

4,451

Survivors saved (from dying state/hook) in endgame

152

Knocked (In dying state) survivors healed

469

Survivors healed that come to you first

362

Protection hits for unhooked survivors

380

Protection hits for carried survivors

74

Survivors saved using pallet

7

Survivors affected with boon totems

17,059

Survivors affected with speed boost

307

Recovered from dying state

336

Take a hit with the Endurance status effect

225

Survivors healed in the Basement

21

Heals completed after all generators have been completed

82

Safe unhooks while broken

2

Protection hits during End Game

29

Objective actions

Objective actions

Highest prestige level

37

Mystery boxes opened

1,980

Items depleted

1,801

Repaired generators

4,385

Repaired damaged generators

2,309

Successful skill checks

48,688

Exit gates opened

379

Hex totems cleansed

170

Hex totems blessed

18

Chests opened

683

Chests opened in basement

96

Escapes when playing without any perk and repaired generator(s)

98

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

837

Great skill checks while injured

1,980

Swap held Survivor items for new ones from chests (counts once per chest)

55

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

508

Finished repairs of generators while injured

17

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,299

Hits dodged by vaults

371

Basic attacks and projectiles dodged

6,414

Escapes after stunning killer using pallet

799

Escapes from killer gasp

91

Hooks sabotaged

137

Chases escaped after being injured in this chase

2,872

Chases lost by hiding in locker

11

Revealed killer aura

4,484

Unhooked yourself

92

Amount of screams

15,783

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,620

Blind killer using flashlight

47

Perform a fast vault within 3 seconds of getting hit

409

Pallet stun the Killer while holding a rare, common, or uncommon item

151

Trials where you've revealed or seen the Killer's aura 11+ times

291

Escapes

Escapes

Total escapes

886

Escapes crawling (In dying state) through exit gates

125

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

10

Escapes with new item

216

Escapes with somebody else item

9

Escapes being injured with for over half a match

127

Escapes while being downed at most once

575

Escapes after unhooked yourself

32

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

704

Escapes healthy or injured through hatch

47

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,420

Obsessions sacrificed

591

Kills (Memento mories)

196

Kills (Memento mories) or sacrifices after last generator

464

All survivors sacrificed or killed (Memento Mori) before the last generator

292

Hooks

Hooks

Different survivors hooked in basement

404

Basement trees (3 or 4 survivors hooked in basement in this same time)

47

Survivors hooked while all remaining were injured

273

Survivors hooked before single generator was repaired

1,204

Survivors hooked in endgame

215

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,206

Generators damaged with Undetectable effect

229

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

10

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

373

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

263

Oblivious effect applied

974

Survivors with Exposed effect downed

215

Survivors downed while carrying another survivor

130

Make unique survivors scream

3,578

Survivors hit with haste effect

549

Injure or down survivors who are Hindered

321

Survivors that holding Special Item hit

701

Survivors downed next to a raised pallet

3,400

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

331

Hatches closed

202

Survivors hit after they drop a pallet during chase

2,134

Survivors hit while carrying another survivor

334

Survivors detected using killer instinct

2,331

Killer vaults in chase

2,320

Survivors grabbed while performing a vault

26

Meters fallen

2,484

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

25

Uncloak attacks (The Wraith)

234

Blink attacks (The Nurse)

81

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

133

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

762

Trials where all survivors suffered from madness 3 (The Doctor)

123

Hatchets thrown (The Huntress)

467

Survivors put to sleep (The Nightmare)

93

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

825

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

490

Slams of one Survivor into another (The Mastermind)

16

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

197

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

55

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10,806

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

335

Intoxicated survivors downed (The Clown)

33

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

53

Survivors downed while having max Sickness (The Plague)

28

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

1,175

Survivors downed while speared (The Deathslinger)

174

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

317

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

78

Down survivor you recently teleported to (The Singularity)

729

Down survivor using UVX (The Unknown)

113

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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