Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

20,990,617

Max blood points amount spent on one character

2,270,000

Highest prestige level

2

Mystery boxes opened

34

Time played

129h 50m

Time played in last two weeks

0m

Blood points per hour

161,674

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

92

Ultra rare addon warded without a protection ward

0

Survivor rank
Gold II

Gold II

5 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

93

Ultra rare offering burned

3

Killer rank
Silver I

Silver I

3 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 643 Mai? 4 999 876 11 69 208
109 644 TaylorBrady 4 999 269 66 55 213
109 645 sebby 4 999 250 0 29 166
109 646 voltageMACH2NE 4 999 183 112 5 19
109 647 Sylo 4 998 914 11 31 170
109 648 Disco Panther 4 997 759 85 23 107
109 649 CaraxesNATV 4 997 742 148 14 56

Currently at

109 646 place

voltageMACH2NE needs another

67 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

115

Obsessions healed

27

Survivors healed while you are injured

28

Survivors healed while rest are injured

42

Survivors unhooked

201

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

27

Survivors healed that come to you first

12

Protection hits for unhooked survivors

14

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

729

Survivors affected with speed boost

0

Recovered from dying state

25

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

2

Heals completed after all generators have been completed

22

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

83

Repaired generators

274

Repaired damaged generators

77

Successful skill checks

3,975

Exit gates opened

19

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

22

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

102

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

860

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

147

Hits dodged by vaults

20

Basic attacks and projectiles dodged

302

Escapes after stunning killer using pallet

33

Escapes from killer gasp

18

Hooks sabotaged

14

Chases escaped after being injured in this chase

81

Chases lost by hiding in locker

0

Revealed killer aura

670

Unhooked yourself

5

Amount of screams

989

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

56

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

24

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

49

Escapes healthy or injured through hatch

2

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

357

Obsessions sacrificed

87

Kills (Memento mories)

41

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

238

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

352

Generators damaged with Undetectable effect

127

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

3

Generators protection

38% Protected

Unprotected 62%

Hit survivors with a basic attack while you are Undetectable

225

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

153

Oblivious effect applied

438

Survivors with Exposed effect downed

123

Survivors downed while carrying another survivor

26

Make unique survivors scream

826

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

83

Survivors downed next to a raised pallet

660

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

122

Hatches closed

16

Survivors hit after they drop a pallet during chase

440

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

352

Killer vaults in chase

76

Survivors grabbed while performing a vault

4

Meters fallen

2,261

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

374

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

66

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

58

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

321

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

69

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

36

Survivors hit during Tail attack (The Xenomorph)

265

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

36

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

127

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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