Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

79,772,054

Max blood points amount spent on one character

8,990,000

Highest prestige level

25

Mystery boxes opened

65

Time played

260h 3m

Time played in last two weeks

4h 41m

Blood points per hour

306,757

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

124

Survivor full load-out matches

449

Ultra rare addon warded without a protection ward

75

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

159

Killer full load-out matches

186

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 980 Android 2 185 691 6 43 166
111 981 SneakiSnake 2 183 945 82 0 1
111 982 oscerr 2 183 739 21 21 111
111 983 scaring the hoes 2 182 401 48 13 36
111 984 Aquoas 2 182 333 1 001 116 180
111 985 嘉然今天超市你 2 180 166 100 752 2 055
111 986 BR4NE 2 179 187 3 46 211

Currently at

111 983 place

scaring the hoes needs another

1 338 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

879

Obsessions healed

154

Survivors healed while you are injured

148

Survivors healed while rest are injured

283

Survivors unhooked

1,029

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

102

Survivors healed that come to you first

112

Protection hits for unhooked survivors

110

Protection hits for carried survivors

34

Survivors saved using pallet

7

Survivors affected with boon totems

4,801

Survivors affected with speed boost

0

Recovered from dying state

100

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

4

Heals completed after all generators have been completed

115

Safe unhooks while broken

8

Protection hits during End Game

78

Objective actions

Objective actions

Items depleted

323

Repaired generators

1,292

Repaired damaged generators

588

Successful skill checks

18,758

Exit gates opened

150

Hex totems cleansed

43

Hex totems blessed

0

Chests opened

21

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,802

Matches in that picked up and used special item

90

Great skill checks while injured

560

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,231

Finished repairs of generators while injured

180

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,019

Hits dodged by vaults

142

Basic attacks and projectiles dodged

2,138

Escapes after stunning killer using pallet

430

Escapes from killer gasp

18

Hooks sabotaged

5

Chases escaped after being injured in this chase

833

Chases lost by hiding in locker

2

Revealed killer aura

55

Unhooked yourself

17

Amount of screams

4,631

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

121

Perform a fast vault within 3 seconds of getting hit

358

Pallet stun the Killer while holding a rare, common, or uncommon item

411

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

300

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

7

Escapes with somebody else item

2

Escapes being injured with for over half a match

30

Escapes while being downed at most once

193

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

269

Escapes healthy or injured through hatch

8

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

456

Obsessions sacrificed

121

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

104

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

318

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

310

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

3

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

77

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

118

Oblivious effect applied

325

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

18

Make unique survivors scream

815

Survivors hit with haste effect

167

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

963

Survivors downed in Exit Gate

35

Survivors downed withit 30 seconds of breaking pallet or wall

21

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

24

Survivors hit after they drop a pallet during chase

400

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

633

Killer vaults in chase

283

Survivors grabbed while performing a vault

20

Meters fallen

1,713

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

269

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

280

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

310

Survivors put to sleep (The Nightmare)

242

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

1,329

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

27

Damage Survivor pursued by a Guard (The First)

155

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

54

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

22

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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