Steam avatar

jef

76561198246815274

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,141,104

Max blood points amount spent on one character

1,258,000

Highest prestige level

4

Mystery boxes opened

62

Time played

110h 29m

Time played in last two weeks

2h 31m

Blood points per hour

209,453

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

156

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

38

Killer full load-out matches

57

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 616 AsPingvinas 5 424 447 141 28 112
111 617 ItsJustPuddlesTTV 5 423 304 180 21 80
111 618 kj 5 421 689 196 13 85
111 619 jef 5 419 794 26 55 224
111 620 Abuse Goblin 5 419 091 104 37 134
111 621 Arwen Clean 5 417 464 77 23 108
111 622 Twixxy 5 414 369 75 8 35

Currently at

111 619 place

jef needs another

1 895 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

255

Obsessions healed

64

Survivors healed while you are injured

47

Survivors healed while rest are injured

80

Survivors unhooked

379

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

27

Protection hits for unhooked survivors

30

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

739

Survivors affected with speed boost

38

Recovered from dying state

14

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

3

Heals completed after all generators have been completed

16

Safe unhooks while broken

6

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

260

Repaired generators

399

Repaired damaged generators

212

Successful skill checks

6,378

Exit gates opened

49

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

153

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

9

Great skill checks while injured

72

Swap held Survivor items for new ones from chests (counts once per chest)

44

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

561

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

168

Hits dodged by vaults

20

Basic attacks and projectiles dodged

355

Escapes after stunning killer using pallet

46

Escapes from killer gasp

21

Hooks sabotaged

168

Chases escaped after being injured in this chase

117

Chases lost by hiding in locker

12

Revealed killer aura

503

Unhooked yourself

12

Amount of screams

642

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

28

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

89

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

39

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

56

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

74

Escapes healthy or injured through hatch

4

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

97

Obsessions sacrificed

24

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

21

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

44

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

123

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

3

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

187

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

216

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

15

Make unique survivors scream

283

Survivors hit with haste effect

32

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

231

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

44

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

1

Survivors hit after they drop a pallet during chase

91

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

218

Killer vaults in chase

114

Survivors grabbed while performing a vault

13

Meters fallen

569

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

82

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

31

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

38

Down survivor you recently teleported to (The Singularity)

14

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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