Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

226,924,043

Max blood points amount spent on one character

20,528,000

Highest prestige level

12

Mystery boxes opened

1,461

Time played

812h 45m

Time played in last two weeks

2h 4m

Blood points per hour

279,205

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

204

Survivor full load-out matches

452

Ultra rare addon warded without a protection ward

59

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

818

Killer full load-out matches

1,279

Ultra rare offering burned

41

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
35 223 Ahri 221 282 258 505 1 164 5 495
35 224 Burnhard 221 268 326 984 1 547 7 857
35 225 nico 221 249 922 1 071 1 282 4 995
35 226 LonelyRaccoon 221 242 780 2 950 565 1 930
35 227 avo 221 226 314 549 1 215 3 829
35 228 Tom Pearl 221 213 531 1 840 968 3 765
35 229 Husky 221 202 633 2 994 638 3 675

Currently at

35 226 place

LonelyRaccoon needs another

7 142 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

465

Obsessions healed

113

Survivors healed while you are injured

124

Survivors healed while rest are injured

160

Survivors unhooked

1,456

Survivors saved (from dying state/hook) in endgame

379

Knocked (In dying state) survivors healed

151

Survivors healed that come to you first

3

Protection hits for unhooked survivors

431

Protection hits for carried survivors

49

Survivors saved using pallet

230

Survivors affected with boon totems

2,341

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

471

Repaired generators

1,930

Repaired damaged generators

432

Successful skill checks

14,866

Exit gates opened

227

Hex totems cleansed

85

Hex totems blessed

1

Chests opened

202

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,474

Hits dodged by vaults

170

Basic attacks and projectiles dodged

2,460

Escapes after stunning killer using pallet

496

Escapes from killer gasp

45

Hooks sabotaged

97

Chases escaped after being injured in this chase

411

Chases lost by hiding in locker

60

Revealed killer aura

0

Unhooked yourself

3

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

565

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

2

Escapes with new item

80

Escapes with somebody else item

12

Escapes being injured with for over half a match

175

Escapes while being downed at most once

290

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

484

Escapes healthy or injured through hatch

19

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

13

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,025

Obsessions sacrificed

727

Kills (Memento mories)

130

Kills (Memento mories) or sacrifices after last generator

1,124

All survivors sacrificed or killed (Memento Mori) before the last generator

336

Hooks

Hooks

Different survivors hooked in basement

676

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

744

Survivors hooked before single generator was repaired

1,768

Survivors hooked in endgame

1,632

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,421

Generators damaged with Undetectable effect

47

Survivors grabbed while repairing a generator

110

Survivors grabbed while cleansing a totem

12

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

290

Oblivious effect applied

563

Survivors with Exposed effect downed

792

Survivors downed while carrying another survivor

62

Make unique survivors scream

169

Survivors hit with haste effect

143

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

2,687

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

23

Hatches closed

347

Survivors hit after they drop a pallet during chase

2,397

Survivors hit while carrying another survivor

401

Survivors detected using killer instinct

1,610

Killer vaults in chase

39

Survivors grabbed while performing a vault

0

Meters fallen

43

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

107

Uncloak attacks (The Wraith)

1,958

Blink attacks (The Nurse)

399

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

216

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

205

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

183

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

7,303

Survivors put to sleep (The Nightmare)

484

Reverse bear-traps put on survivors (The Pig)

210

Survivors sent to Cage of Atonement (The Executioner)

68

Survivors hit with Lethal Rush (The Blight)

841

Max Lacerations dealt (The Trickster)

527

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

403

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

961

Intoxicated survivors downed (The Clown)

171

Survivors downed after phase walk (The Spirit)

115

Deep wounded survivors downed (The Legion)

215

Survivors downed while having max Sickness (The Plague)

59

Marked survivors downed (The Ghostface)

136

Survivors downed with Demon Fury (The Oni)

95

Survivors downed while speared (The Deathslinger)

272

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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